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Mishgan said:
Forgive me for not reading the entire thread, but there is something that I do not really understand. If the map is a modification for the Victorian timeline (1836-1935), then why does the map reflect a modern day border situation? :confused:

He thinks there is a huge hidden community of modern-day scenario makers who are just waiting for Clio to come out.... :rofl:
 
Gaius Marius I said:
He thinks there is a huge hidden community of modern-day scenario makers who are just waiting for Clio to come out.... :rofl:

Actually I had several people ask via PM about a modern day map when I first announced Clio, suggesting that indeed there is a great deal of interest in a map that works for games from the Victoria period forward to the present. And given that EU2 already has its own map-modding community for its time period, and EU3 is much easier to mod the map given the new engine, it makes most sense for the Clio map to look forward, where map modding has up to this point not been possible, than look backwards and duplicate efforts already being undertaken by the EU2/EU3 crowd.

So basically anyone who uses NTLs would be able to recreate the modern world with the map we are developing, at least that is the plan.
 
OHgamer the rights, Clio can inhale in Victoria the second life...

If the map will start to work, Clio will give greater hope to people who play and in HOI and in Crusader Kings... The System on which these maps are made, is practically identical...

Bravo Sirs...
applgd8.gif
 
Francis II said:
Is it possible to mod additional canal spaces? That would be useful for an alternate scenario where the Nicaragua canal gets built instead of (or in addition to) Panama.

AFAIK that is hardcoded just for the two canals, so it would require tinkering with the source code to add others.
 
I love the idea of the map reflecting modern borders. Paradox, if you give this guy the necessary code to get the map ingame, I will freaking buy Vicky!
 
My major gripe with making this based on modern borders is that it makes representing territorial disputes in the Vicky time line difficult, such as the several territorial disputes in South America.
 
FallenMorgan said:
I love the idea of the map reflecting modern borders. Paradox, if you give this guy the necessary code to get the map ingame, I will freaking buy Vicky!
You should buy it anyway.
 
sanmartin said:
My major gripe with making this based on modern borders is that it makes representing territorial disputes in the Vicky time line difficult, such as the several territorial disputes in South America.

which territorial disputes are still needed to be represented? Sen Vergueiro about 20 pages back went through the Latin America proposed maps to help us ensure that all of the major border disputes in 19th-early 20th C Latin America were included if the provinces were large enough to warrant a separate province to reflect the disputed territory.

If there are any areas of Latin America that you feel need province boundaries to be adjusted to reflect a border dispute, please suggest - we are still open to suggestions on that. Just bear in mind that the area in question should be large enough to have a population of around 4,000 people at the start of the GC in 1836 (which is why for ex the Beagle Islands are not in).
 
AugustusCaesar said:
I personally think that the province of Istanbul should be Constantinople because the city was not officially renamed until 1930 and wasn't widely accepted until ny the rest of the world until the Second World War

I think so too.
 
Somebody should really alert Paradox about how this is going on, yet you CAN'T get it into the game. It's just real annoying. All that hard work then you realise that you can't at all get it to go in!!!
 
FallenMorgan said:
Somebody should really alert Paradox about how this is going on, yet you CAN'T get it into the game. It's just real annoying. All that hard work then you realise that you can't at all get it to go in!!!

apparently Jamie550 has 2 issues to resolve and once that happens, his map creation tools should be ready to use.

and if for whatever reason neither Jamie nor Inferis are able to develop working tools, the annonucement that Paradox is releasing the sourcecode for their older games, including victoria, should offer an alternative, though at the potential result of making the map available only as part of an extension pack rather than as a free downloadable mod, as we hope to still achieve.

Plans are still to wait and see if user-made tools can be developed.
 
What time period are you trying to represent? The current version seems very "young" as the big danish fiords are drained (post 1880 AFAIK...), yet it is not "present" due to the depiction of the Netherlands.

Also a generel criticism that I am myself ambivalent about, is the depiction of island chains. The North Sea ("Die waddenzee"/Vadehavet) simply looks odd when seemingly random pieces of land is included. Most notably the dutch islands in "Amsterdam".

Nevertheless, the map looks quite nice.
 
TroelsPoul said:
What time period are you trying to represent? The current version seems very "young" as the big danish fiords are drained (post 1880 AFAIK...), yet it is not "present" due to the depiction of the Netherlands.

Also a generel criticism that I am myself ambivalent about, is the depiction of island chains. The North Sea ("Die waddenzee"/Vadehavet) simply looks odd when seemingly random pieces of land is included. Most notably the dutch islands in "Amsterdam".

Nevertheless, the map looks quite nice.

the danish fjords were drained??? never knew that.

not sure exactly what you mean by "random pieces of land" - the extended piece represents one of the West Frisian islands.
 
The problem is that the Islands are of roughly the same size, yet only some are included. So by random, I mean that there does not apear to be any qualifying factor :)

Here is a comparison of Denmarks (since I have maps of Denmark). Also showing what I think is the largest draining, that of Lammefjorden.

ertd7.jpg


When what I think of as island chains only show a few destinct islands, it naturally bafles me.

EDIT: My main goal was to find out if you were aiming at a specific time period for the gerographical map, just as the provincial setup aims at allowing modern borders.
 
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TroelsPoul said:
When what I think of as island chains only show a few destinct islands, it naturally bafles me.

EDIT: My main goal was to find out if you were aiming at a specific time period for the gerographical map, just as the provincial setup aims at allowing modern borders.

ah well there is only so much detail we can give, it's not going to be picture perfect representation, esp since most of the smaller islands would likey end up being under a pixel in size.

the map itself is generally of the nineteenth century timeframe, but again it is still a drawn representation, not a perfect satellite image. Some detail will be left out simply because of resolution issues with the base map we made.