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Camara

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Dec 28, 2008
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This is the first game I play. This is Western Europe Map mod, but I think it doesn't matter here. The point is that one of my vassals is always declaring independence, it happens like once a year, and I don't know how to stop it. It is annoying always declaring war on them to maintain them in my kingdom, now I just let the counties be independent or I would be with no peace time. So I ask, is this WAD or am I doing something stupid? Also, I need to bribe all my vassals to hell when my ruler changes. I generally give up my duke titles to my vassals as soon as I get them.

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Is the vassal rebellious?? ... then he gets events that lets him declare independence ... also he will get events that lower his loyalty.

If he is rebellious, you might want to consider stripping him of his title(s) and give them to someone a bit more stable.

All direct vassals get a big loyalty hit when your new king ascends the throne ... this is normal.

Usually most will regain their loyalty pretty quickly. But it is always good if your new ruler has some prestige, so it is important to grant your heir land so he can accumulate some before he takes the throne.
 
Is the vassal rebellious?? ... then he gets events that lets him declare independence ... also he will get events that lower his loyalty.

If he is rebellious, you might want to consider stripping him of his title(s) and give them to someone a bit more stable.

Is that a trait?

Usually most will regain their loyalty pretty quickly. But it is always good if your new ruler has some prestige, so it is important to grant your heir land so he can accumulate some before he takes the throne.

But that way I can't control his marriage... but I think I'll start granting titles to my heir as soon as possible.
 
Is that a trait?



But that way I can't control his marriage... but I think I'll start granting titles to my heir as soon as possible.

Yes ... the 'Rebellious" trait :) ... you should be able to see it on your vassals' character screens... you would want to get rid of those asap .. they can cause Realm Duress (a trait you get) that is really going to ruin your realm :)

You don't give him land until he is married to the proper girl ;) ...
 
Yes, it's a trait.

And you can control his marriage, the thing most players do is marry their son and heir to a nice, fertile girl, and THEN give them land and duke titles. The more likely problem is that if your current ruler is long-lived, you won't be able to control your grandchildrens' marriages (and once the son ascends to the throne, he'll likely have already granted land to your grandsons too, and you'll then be unable to control their marriages, and so on). So every time you have a long-lived ruler, your ruling line's fertility and health are likely to drop down to average values due to a couple of generations of no player input into marriages.
 
(slightly hijacking i guess)
Is there actually anyway to tell female characters fertility, besides looking in the save file?

The only thing that might indicate a good fertility is by looking at her relatives and see how many children they produce. But that is no guarantee that she is fertile.
 
I have being stripping the rebelious guys of their titles. Of course my reputation went high. I heard that reputation lowers loyalty of vassals, so how can reputation lower without waiting/piety/churches? This rebel independences is preventing my empire from growing for 50 years now or so, so I'm waiting now things will get more stable. Also, how to guarantee that vassals' loyalty is improving with time? I have feudal contract.

Just to show something desesperating: I have a young, promising king. He would be excelent IF he didn't follow celibate... Is there an event to remove his celibacy? Or a "rape my husband" option :p? I have salic primogeniture so I have no problem with the sucession.

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Good (compatible) traits (max modifier is +5% monthly loyalty), Feudal contract (+1%), high prestige (1% for 1k, above doesn't matter I think though), high diplo and good chancellor (you can get +4% monthly loyalty or more from really good diplomacy totals), friendships with vassals (+3%), vassals being close family and their order on the succession list (something like +3% at most from each?) improve vassals' loyalty. Rivals as vassals (-3%), high BB (bad rep, no limit on how much -loyalty) and conflicting traits (max. -5%) lower it. Reputation gets better (BB goes down) with time (this depends on your piety score, not your church donations directly) and when you grant and recognise titles. So revassalise vassals who declare independence, but recognise their claims, and your BB will drop. If they have the rebellious trait and your BB isn't huge already, you should probably remove their lands instead though, and take the BB hit.

There's no certain way to get rid of celibacy, I think. You might get an event which gives you the choice. I'd say roll with it, and write him down in your alternate history (or AAR if you're doing one) as King William the Celibate (or the Monastic), or maybe even St. William? My current ruler is celibate, but then again he had something like 7 kids with two women, he's over 40, and his wife went celibate first. I have a celibate royal couple :D