Sorry for the Double Post, but what has caused the Database error on the Forums yesterday?
Not sure, as I have not seen any. I know the server was overloaded the other day and had to be restarted, but that's about it.
As for you who want to work as a
game designer, that is a very difficult goal. There are extremely few entry level game designer jobs out there, unless you start your own studio.
Those who hold a job as a game designer often has years of experience from other areas. I spoke to one senior game designer who told me he though it was immensely positive it the person applying had experience from working with other things than games as well. The common path is to start as something else within the games industry though.
If you want to be a programmer, learn a programming language really well...

Most studios use C++, so that might be a good start. There are often tests before hiring a programmer, so brush up on all areas and even obscure details before going to an interview
As for community management, I'm not sure. I don't think my path is the most common one. Read ads for job requirements and you might get a good idea. I think good communication and people skills come in handy though. I've seen it coupled with tech support a lot, so that might be something to keep in mind.
What are the requirements for a programmer in Paradox Interactive? Some companies like to list a huge amount of different libraries you have to be able to use before sending a job application.
Be excellent at C++. Fit in with the team. Johan might add stuff, but I think these are the basic requirements.