Yesterday I was importing my custom police car with a new skin (car model is old actually, there are already some skin variations released of it), in same way as I always did for all my cars (with --noWorkshop), but this time I ran into problems.
There is nothing shown in Asset import view, even default cars are not shown! And it happens only if I choose to import as Vehicle, everything works fine if I choose importing as Building. You can see that in the pictures. There is a mb_w210_de-taxi.FBX file which is old also, I already released a car with that fbx back in 2016, it is just a leftover in Import folder, but it doesn't show up in Asset preview window, together with any other fbx imported as Vehicle type.
Empty preview window, import is chosen as Vehicle (default is a sedan car):

Everything is fine here when import is chosen as Building (default is a police station). MB also works fine.

I did all the imports with --noWorkshop and there were no custom Assets nor Mods enabled (from AppData folder)
There is nothing shown in Asset import view, even default cars are not shown! And it happens only if I choose to import as Vehicle, everything works fine if I choose importing as Building. You can see that in the pictures. There is a mb_w210_de-taxi.FBX file which is old also, I already released a car with that fbx back in 2016, it is just a leftover in Import folder, but it doesn't show up in Asset preview window, together with any other fbx imported as Vehicle type.
Empty preview window, import is chosen as Vehicle (default is a sedan car):

Everything is fine here when import is chosen as Building (default is a police station). MB also works fine.

I did all the imports with --noWorkshop and there were no custom Assets nor Mods enabled (from AppData folder)