Starting up with steam, getting a black screen with the steam overlay, nothing else.
Model: AMD FX(tm)-6100 Six-Core Processor (16366 MB)
OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
Language: English
CPU: AMD FX(tm)-6100 Six-Core Processor (6 core(s))
System Memory: 16366
Gfx Device: NVIDIA GeForce GTX 760
Gfx Version: Direct3D 11.0 [level 11.0]
Gfx Memory: 1990
Gfx Shader Model: 50
Game Version: 1.0.5
This is what output_log.txt says:
Model: AMD FX(tm)-6100 Six-Core Processor (16366 MB)
OS: Windows 7 Service Pack 1 (6.1.7601) 64bit
Language: English
CPU: AMD FX(tm)-6100 Six-Core Processor (6 core(s))
System Memory: 16366
Gfx Device: NVIDIA GeForce GTX 760
Gfx Version: Direct3D 11.0 [level 11.0]
Gfx Memory: 1990
Gfx Shader Model: 50
Game Version: 1.0.5
This is what output_log.txt says:
Code:
Initialize engine version: 5.0.0f2 (b4e6f79600c9)
GfxDevice: creating device client; threaded=1
Direct3D:
Version: Direct3D 11.0 [level 11.0]
Renderer: NVIDIA GeForce GTX 760 (ID=0x1187)
Vendor: NVIDIA
VRAM: 1990 MB
Begin MonoManager ReloadAssembly
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll (this message is harmless)
Loading D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll (this message is harmless)
Loading D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp-firstpass.dll into Unity Child Domain
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll (this message is harmless)
Loading D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Assembly-UnityScript-firstpass.dll into Unity Child Domain
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll (this message is harmless)
Loading D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ColossalManaged.dll into Unity Child Domain
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll (this message is harmless)
Loading D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICSharpCode.SharpZipLib.dll into Unity Child Domain
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll (this message is harmless)
Loading D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\ICities.dll into Unity Child Domain
- Completed reload, in 0.086 seconds
<RI> Initializing input.
<RI> Input initialized.
desktop: 1920x1200 59Hz; virtual: 1920x1200 at 0,0
<RI> Initialized touch support.
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.dll (this message is harmless)
Game mode
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Unloading 1 Unused Serialized files (Serialized files now loaded: 0)
UnloadTime: 0.352597 ms
Fallback handler could not load library D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/.\D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/.\D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/libD:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/.\libD:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/libD:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/.\D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/.\D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Plugins/ColossalNative
Fallback handler could not load library D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/libD:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/.\libD:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Plugins/ColossalNative.dll
Fallback handler could not load library D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Mono/libD:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Plugins/ColossalNative.dll
System.DllNotFoundException: D:/Spel/Steam/steamapps/common/Cities_Skylines/Cities_Data/Plugins/ColossalNative.dll
at (wrapper managed-to-native) ColossalFramework.BootStrapper:Preload ()
at Starter.Awake () [0x00000] in <filename unknown>:0 [Core]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
GameSettings: 'gameSettings' is not found or cannot be loaded. Make sure to call GameSettings.AddSettingsFile() to register a settings file before using SavedValue(). [Settings - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Localization 'en' failed to load. You may have to delete old versions manually. System.MissingMethodException: Cannot find the requested method.
at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()
at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0
at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0
at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0
at (wrapper managed-to-native) ColossalFramework.IO.DataLocation:get_executablePathName ()
at ColossalFramework.IO.DataLocation.get_executableDirectory () [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataLocation.get_applicationBase () [0x00000] in <filename unknown>:0
at ColossalFramework.IO.DataLocation.get_gameContentPath () [0x00000] in <filename unknown>:0
at ColossalFramework.Globalization.LocaleManager.get_localePath () [0x00000] in <filename unknown>:0
at ColossalFramework.Globalization.LocaleManager.LoadLocale (System.String codeString) [0x00000] in <filename unknown>:0 [Localization - Internal]
(Filename: C:/buildslave/unity/build/artifacts/generated/common/runtime/UnityEngineDebug.gen.cpp Line: 56)
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\Mono.Security.dll (this message is harmless)
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Configuration.dll (this message is harmless)
Platform assembly: D:\Spel\Steam\steamapps\common\Cities_Skylines\Cities_Data\Managed\System.Xml.dll (this message is harmless)
NullReferenceException: Object reference not set to an instance of an object
at ColossalFramework.Globalization.Locale.Get (System.String id) [0x00000] in <filename unknown>:0
at Starter.Awake () [0x00000] in <filename unknown>:0
(Filename: Line: -1)
Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 752.
Total: 0.199414 ms (FindLiveObjects: 0.024348 ms CreateObjectMapping: 0.023732 ms MarkObjects: 0.143628 ms DeleteObjects: 0.006164 ms)
Setting up 1 worker threads for Enlighten.
Thread -> id: f08 -> priority: 1
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