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I was wondering if we can have a branching building tree. By that, I mean constructing 1 building prevents you from constructing another building. Is there a tag that makes 2 building mutually exclusive?
I don't think there's a tag by default, but you could try messing with potential and prerequisites to deny its construction if you've already got the alternative.
I was wondering if we can have a branching building tree. By that, I mean constructing 1 building prevents you from constructing another building. Is there a tag that makes 2 building mutually exclusive?
Not sure what the exact syntax would be, but you'd basically put something in the requirements of the building such as
NOT = { building_type = { example_1 } }
into each of them, referring to the other.