Day and time: Monday 19.00 - 23.00 CET
Stats
1st session on october 3
Scenario: AoI 2.5 1337
Difficulty: Normal
Aggresiveness: Normal
Players: Up to 10
Nations to be played: England, France, Aragon, Denmark, Poland, Austria, Muscowy, Portugal, Venice and OE.
Starting cash: England 200, France 400, Venice & Aragon 600, all others 1000.
Edits carried out pregame:
- England looses all cores in France, but Calais, Picardie, Caux and Normandie.
- Albanian culture set to Slavonic, Armenia culture set to Turkish, Tuareg set to Arabic.
- France looses Normandy, Orleans, Bourbonnais, Auvergne (leaving only Provance) as vassel
- Denmark gains cores in Småland, Vestergotland, Svealand, Bergslagen, Gästrikland, Västerbotten and Finland.
- Brandenburg gains cores in Poznan, Silesia, Erz, Sachsen and Anhalt.
- Anton's leadergenerator will be used limiting leaders to max 4 till 1750. After that max is 5 for the rest.
- Magdeburg becomes Brandenburg provinse
- All european nations start with a guvenor. All north african countries will have guvenors, the border in the east being Mameluks, White Sheep and Golden Horde.
- All nations have cores on humans capitals.
- Land/navel sliders will be locked at 5
Current players:
Aladar - Aragon
Ozzeh - Muscowy
Dr Bob - Portugal
Nabu - Has lost OE, now playing Timirud
Ear - Venice
Fnuco - Austria
HolisticGod - England
Moredhel - Denmark
Grabah - Poland
Norre - Has lost France
Rules:
NO. 1 No page long posts - posting them will severly anger the GM !
- If you want to dow a vassal nation always dow the overlord.
(If the Vassal is a player himself, this rule doesn't apply)
(If the Vassal declares war, a human defender need not declare war upon the overlord, but you can only take land if you dow the overlord)
- England and Russia both weigh 1 point, all other nations 0,5 point. Max 2 points per alliance. Will be edited as we go along. Edited after 5th session.
- All maptrading allowed with humans, but not with AI.
- Han, Cantonese and Japanese culture Unavailable till 1675
- Any country (or alliance) can take up to 3 provinces from any other country untill 1500, and +1 province for each century after that. CoTs are considered as 2 provinces and colonies are considered as 0.3 provinces.
Vasselization of nation. Must stay vassel for atleast 20 years.
- All edits are possible (cores/ships too). The edit must be made public through the thread.
- Holding 75% of a foreign cultures provinses for a straigt 50 years will allow you to adopt the culture. A maximum of 2 new cultures can be added.
- New cultures will be lost if you control less than 75% of the provinses for a straigt 50 years.
-If a country drops, he will be picked up at jan unless he is at war, at which point he will be picked up immediately.
- Capital can be moved at the cost of 3 stab (must be at min. 0 then done) and 1000d. To all over the world, as long as you have the culture of the provinse.
- Leaderinformation:
- 3 leaders per session
- 15 years lifespan
- Min. 2 - Max. 4 - Average 3
- 2 Generals and 1 Admiral (if no Ports it's 3 generals)
- If at -3 stab and -99WS, you have to accept next stabhitting offer.
Don't be gamey and keep it chill
**********************************************************
Upcomming Chill 4 - AoI 1337 with new map
Day and time: Monday 19.00 - 23.00 CET
Scenario: AoI 2.5 1337
Difficulty: Normal
Aggresiveness: Normal
Map: Maybe one of the new ones
Players: 8-9
Western europe: England, France, Castile
Central europe: Sweden, Austria and Venice
Eastern europe: Muscowy and OE. Should we have Timirud or something else?
Old rules that i think should be reused without edits:
- Holding 75% of a foreign cultures provinses for a straigt 50 years will allow you to adopt the culture. A maximum of 2 new cultures can be added.
- New cultures will be lost if you control less than 75% of the provinses for a straigt 50 years.
- Any country (or alliance) can take up to 3 provinces from any other country untill 1500, and +1 province for each century after that. CoTs are considered as 2 provinces and colonies are considered as 0.3 provinces.
-If a country drops, he will be picked up at jan unless he is at war, at which point he will be picked up immediately.
- Leaderinformation:
- 3 leaders per session
- 15 years lifespan
- Min. 2 - Max. 4 - Average 3
- 2 Generals and 1 Admiral (if no Ports it's 3 generals)
Move to come later.....
Stats
1st session on october 3
Scenario: AoI 2.5 1337
Difficulty: Normal
Aggresiveness: Normal
Players: Up to 10
Nations to be played: England, France, Aragon, Denmark, Poland, Austria, Muscowy, Portugal, Venice and OE.
Starting cash: England 200, France 400, Venice & Aragon 600, all others 1000.
Edits carried out pregame:
- England looses all cores in France, but Calais, Picardie, Caux and Normandie.
- Albanian culture set to Slavonic, Armenia culture set to Turkish, Tuareg set to Arabic.
- France looses Normandy, Orleans, Bourbonnais, Auvergne (leaving only Provance) as vassel
- Denmark gains cores in Småland, Vestergotland, Svealand, Bergslagen, Gästrikland, Västerbotten and Finland.
- Brandenburg gains cores in Poznan, Silesia, Erz, Sachsen and Anhalt.
- Anton's leadergenerator will be used limiting leaders to max 4 till 1750. After that max is 5 for the rest.
- Magdeburg becomes Brandenburg provinse
- All european nations start with a guvenor. All north african countries will have guvenors, the border in the east being Mameluks, White Sheep and Golden Horde.
- All nations have cores on humans capitals.
- Land/navel sliders will be locked at 5
Current players:
Aladar - Aragon
Ozzeh - Muscowy
Dr Bob - Portugal
Nabu - Has lost OE, now playing Timirud
Ear - Venice
Fnuco - Austria
HolisticGod - England
Moredhel - Denmark
Grabah - Poland
Norre - Has lost France
Rules:
NO. 1 No page long posts - posting them will severly anger the GM !
- If you want to dow a vassal nation always dow the overlord.
(If the Vassal is a player himself, this rule doesn't apply)
(If the Vassal declares war, a human defender need not declare war upon the overlord, but you can only take land if you dow the overlord)
- England and Russia both weigh 1 point, all other nations 0,5 point. Max 2 points per alliance. Will be edited as we go along. Edited after 5th session.
- All maptrading allowed with humans, but not with AI.
- Han, Cantonese and Japanese culture Unavailable till 1675
- Any country (or alliance) can take up to 3 provinces from any other country untill 1500, and +1 province for each century after that. CoTs are considered as 2 provinces and colonies are considered as 0.3 provinces.
Vasselization of nation. Must stay vassel for atleast 20 years.
- All edits are possible (cores/ships too). The edit must be made public through the thread.
- Holding 75% of a foreign cultures provinses for a straigt 50 years will allow you to adopt the culture. A maximum of 2 new cultures can be added.
- New cultures will be lost if you control less than 75% of the provinses for a straigt 50 years.
-If a country drops, he will be picked up at jan unless he is at war, at which point he will be picked up immediately.
- Capital can be moved at the cost of 3 stab (must be at min. 0 then done) and 1000d. To all over the world, as long as you have the culture of the provinse.
- Leaderinformation:
- 3 leaders per session
- 15 years lifespan
- Min. 2 - Max. 4 - Average 3
- 2 Generals and 1 Admiral (if no Ports it's 3 generals)
- If at -3 stab and -99WS, you have to accept next stabhitting offer.
Don't be gamey and keep it chill
**********************************************************
Upcomming Chill 4 - AoI 1337 with new map
Day and time: Monday 19.00 - 23.00 CET
Scenario: AoI 2.5 1337
Difficulty: Normal
Aggresiveness: Normal
Map: Maybe one of the new ones
Players: 8-9
Western europe: England, France, Castile
Central europe: Sweden, Austria and Venice
Eastern europe: Muscowy and OE. Should we have Timirud or something else?
Old rules that i think should be reused without edits:
- Holding 75% of a foreign cultures provinses for a straigt 50 years will allow you to adopt the culture. A maximum of 2 new cultures can be added.
- New cultures will be lost if you control less than 75% of the provinses for a straigt 50 years.
- Any country (or alliance) can take up to 3 provinces from any other country untill 1500, and +1 province for each century after that. CoTs are considered as 2 provinces and colonies are considered as 0.3 provinces.
-If a country drops, he will be picked up at jan unless he is at war, at which point he will be picked up immediately.
- Leaderinformation:
- 3 leaders per session
- 15 years lifespan
- Min. 2 - Max. 4 - Average 3
- 2 Generals and 1 Admiral (if no Ports it's 3 generals)
Move to come later.....
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