Short summary of your issue
Inconsistent conversion pathways for imprisoned zealots
Game Version
Azure (1.4.4)
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled?
No
Have you tried verifying your game files (Steam only)?
No
How much "pain" is this causing you?
2
Please explain the issue you experienced in the most condensed way possible
When attempting to convert an imprisoned character, there are two possible ways to go about it.
1) Use the "Negotiate Release" interaction, and enable the "Demand Conversion" condition
2) Use the "Demand Conversion" interaction, which will also release the target from prison.
I've noticed that when trying to convert a Zealous character, the "Negotiate Release" approach doesn't work (Zealous applies a -200 penalty to the interaction), but the "Demand Conversion" approach works. There may also be other differences between the two pathways (I'm not sure if path 1 also converts family the way that path 2 does).
While this discrepancy exists for all characters, it's most apparent with Zealous characters.
Please explain how to reproduce the issue
Open the attached save and look for a prisoner Sarkin Gadi Amer ibn Mohammed. Observe that attempting to convert this zealot via the "Negotiate Release" path will not work, while the "Demand Conversion" path does.
Is there anything else you think could help us identify/replicate the issue?
I have attached a save game
Yes
Upload Attachment
File(s) attached
Inconsistent conversion pathways for imprisoned zealots
Game Version
Azure (1.4.4)
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled?
No
Have you tried verifying your game files (Steam only)?
No
How much "pain" is this causing you?
2
Please explain the issue you experienced in the most condensed way possible
When attempting to convert an imprisoned character, there are two possible ways to go about it.
1) Use the "Negotiate Release" interaction, and enable the "Demand Conversion" condition
2) Use the "Demand Conversion" interaction, which will also release the target from prison.
I've noticed that when trying to convert a Zealous character, the "Negotiate Release" approach doesn't work (Zealous applies a -200 penalty to the interaction), but the "Demand Conversion" approach works. There may also be other differences between the two pathways (I'm not sure if path 1 also converts family the way that path 2 does).
While this discrepancy exists for all characters, it's most apparent with Zealous characters.
Please explain how to reproduce the issue
Open the attached save and look for a prisoner Sarkin Gadi Amer ibn Mohammed. Observe that attempting to convert this zealot via the "Negotiate Release" path will not work, while the "Demand Conversion" path does.
Is there anything else you think could help us identify/replicate the issue?
I have attached a save game
Yes
Upload Attachment
File(s) attached
Attachments
Upvote
0