Hi everyone,
Has anyone got any advice for modding the game as I have no idea what to do beyond the initials steps of implementing the
IUserMod interface and setting up the file system and such.
As stated here: http://www.skylineswiki.com/Modding_API#ITerrain
Coding in general isn't my issue, I've learned Java and well, C# doesn't seem too dissimilar, I have the main concepts down, just need to learn how
those things work in C# which isn't too hard.
My issue stems with knowing how to do things like add custom buttons and such, I've looked at some mods and have a very
rough idea on how to do such something like that but is there any definitive information out there or is it too soon.
I've never really messed with Unity so I don't really know how MonoBehaviour and such work (This is what I see some mods extend in the UI part)
What I'm looking to do is to create some kind of flood wall and levee mod, the first would have to implement similar behavior to roads
the latter would be more just terrain deformation in a particular shape.
I was planning to put the location of the UI within the decoration panel, and as you can imagine, I have no idea how to access the information for that.
The wiki doesn't contain the most information out there.
And am I just too ambitious?
Has anyone got any advice for modding the game as I have no idea what to do beyond the initials steps of implementing the
IUserMod interface and setting up the file system and such.
As stated here: http://www.skylineswiki.com/Modding_API#ITerrain
Coding in general isn't my issue, I've learned Java and well, C# doesn't seem too dissimilar, I have the main concepts down, just need to learn how
those things work in C# which isn't too hard.
My issue stems with knowing how to do things like add custom buttons and such, I've looked at some mods and have a very
rough idea on how to do such something like that but is there any definitive information out there or is it too soon.
I've never really messed with Unity so I don't really know how MonoBehaviour and such work (This is what I see some mods extend in the UI part)
What I'm looking to do is to create some kind of flood wall and levee mod, the first would have to implement similar behavior to roads
the latter would be more just terrain deformation in a particular shape.
I was planning to put the location of the UI within the decoration panel, and as you can imagine, I have no idea how to access the information for that.
The wiki doesn't contain the most information out there.
And am I just too ambitious?