It needs quite an overhaul IMO. It fails to take in account correctly religion and shipyards, often is at the wrong time or in wrong proportions. Colonisation is my fave part of the game and history.
This struck me when I noticed that in the period 1560-1617 when Spain did its most colonising it gets 5 settlers a year (shipyard, CR catholic for a while and 3 from dynamism). In that same period England which basically only started to get into colonising near the end of that span also gets 5 (shipyard (1520.inc), reformed (AI always goes there) and 2 dynamism). When assigning dynamism one should take in account religion and time period. At points England and Holland get 7 settlers a year while Spain at best gets 5 and that for a country that populated and colonised such vast tracts of lands.
Doesn't seem right to me. If ur playing England and u haven't complteley colonised the seaboard by 1607 (the first settlement there IIRC) and thus made it impossible for other countries to get to the rest u aren't doing too well. But in that time Spain should be doing its big bussiness, Portugal should alrdeay be fading and Holland and England should be starting near the end of that era. England (and Holland) get too many settlers and Spain gets too few IMO.
IMO all shipyards should go at the start. Let's face it they're there to give catholic countries that extra settler. That can be incorporated in dynamism.
Then deciding which countries get settlers. Do Turkey really need the ability to settle vast chunks of lands for example ?
Furthermore countries with a vast colonial empire should at least at all times get some colonial dynamism. IMO it makes no sense for Portugal to not get any settlers when it has vast tracts of lands overseas. At least 1 settler a year to send to Brazil for example. Seeing they mostly build TPs it's too easy for someone to let them run out of settlers, burn down Brazil and take it all seeing Portugal can't reclaim it. Just the odd settler for maintenance. 2 if they build a shipyard (quite expensive as Portugal)
Giving more settlers to a country (like Portugal and Spain) makes no difference for the AI, it'll only colonise its designated areas anyway. Giving less settlers to England and Holland also shouldn't bother then as more often than not they have 6 settlers stocked up anyway and no money to send them.
If a human player really wants settlers he can just convert Spain easily to reformed (yuk) anyway, I'm having the AI and historical players at heart here.
Another thing that is hugely easy as a human player is to get to India very early (tarde/steal maps), put soem cheap TPs near the edge and close of India for everyone. The AI is too stupid to force a breakthrough anyway.
Correlating with this maybe the AI files and so need soem tweaking.
So, any feedback ?
This struck me when I noticed that in the period 1560-1617 when Spain did its most colonising it gets 5 settlers a year (shipyard, CR catholic for a while and 3 from dynamism). In that same period England which basically only started to get into colonising near the end of that span also gets 5 (shipyard (1520.inc), reformed (AI always goes there) and 2 dynamism). When assigning dynamism one should take in account religion and time period. At points England and Holland get 7 settlers a year while Spain at best gets 5 and that for a country that populated and colonised such vast tracts of lands.
Doesn't seem right to me. If ur playing England and u haven't complteley colonised the seaboard by 1607 (the first settlement there IIRC) and thus made it impossible for other countries to get to the rest u aren't doing too well. But in that time Spain should be doing its big bussiness, Portugal should alrdeay be fading and Holland and England should be starting near the end of that era. England (and Holland) get too many settlers and Spain gets too few IMO.
IMO all shipyards should go at the start. Let's face it they're there to give catholic countries that extra settler. That can be incorporated in dynamism.
Then deciding which countries get settlers. Do Turkey really need the ability to settle vast chunks of lands for example ?
Furthermore countries with a vast colonial empire should at least at all times get some colonial dynamism. IMO it makes no sense for Portugal to not get any settlers when it has vast tracts of lands overseas. At least 1 settler a year to send to Brazil for example. Seeing they mostly build TPs it's too easy for someone to let them run out of settlers, burn down Brazil and take it all seeing Portugal can't reclaim it. Just the odd settler for maintenance. 2 if they build a shipyard (quite expensive as Portugal)
Giving more settlers to a country (like Portugal and Spain) makes no difference for the AI, it'll only colonise its designated areas anyway. Giving less settlers to England and Holland also shouldn't bother then as more often than not they have 6 settlers stocked up anyway and no money to send them.
If a human player really wants settlers he can just convert Spain easily to reformed (yuk) anyway, I'm having the AI and historical players at heart here.
Another thing that is hugely easy as a human player is to get to India very early (tarde/steal maps), put soem cheap TPs near the edge and close of India for everyone. The AI is too stupid to force a breakthrough anyway.
Correlating with this maybe the AI files and so need soem tweaking.
So, any feedback ?