Sadly not very helpful -I guess. But:
But I have an similiar problem at my own mod.
Random crashes in a specific timelapse, no error in the debug file, no specific event that's bugged.
I use a custom mapmod, but iirc, I had the error also before I modded the map. I would claim this isn't the error.
I had these random CTDs on different time spans, so I guess there where different triggers for these crashs.
What I've noticed:
In my mod, I use different events, which triggers for a very big mass of countries. Like the mobilization events - events, which can trigger for all existing countries.
With deactivating such potentially mass triggering events, I could reduce these unspecific CTDs to a minimum, There are still such, but much less without less mass triggering events.
My guess is, that if a event triggers simultaneously for many countries at the same time, this can in combination with unknown reasons, cause a CTD.
Probably, this is due lack of processor power. But my machine has a lot of... Maybe the DH engine can only handle a specific amounts of events that triggers at the same time?
Do you have some events, that could trigger for many countries atthe same time? Try to deactivate them and check if the CTDs are still there. Maybe we can find a solution
