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Jul 10, 2002
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I know you can't assign specific traits to a character but is it possible to create a specifically named character. For instance if I wanted to create a dude named 'Wat Tyler' or 'Drew Carey' would it be possible to do that?

Thanks,
Richmond
 
You CAN add traits to an existing char... anyway, to create a new char...

character = {
id = { type = 10 id = x }
name = "XYZ"
gender = male (or female)
dyn = x
country = x
religion = x
culture = x
birthdate = { year = x month = january day = y }
dna = "xxxxxxxxxxxxxx"
attributes = {
martial = x
diplomacy = x
intrigue = x
stewardship = x
health = x
fertility = x
}
traits = {
x = yes
y = yes
z = yes
}
}

Replace the X Y Zs with the proper values (for the ID use values over 1000000, just to be sure) and for dyn (dynasty) you have to add another dinasty to the file db\dynasties.txt (or leave the value 1 to a NONE dynasty).

You can add those lines to the file 1066_scenarios.characters.inc, or just in a new file, but you have to link the main eug to this new file...
 
Mikon Orod said:
You CAN add traits to an existing char... anyway, to create a new char...

[snip]

You can add those lines to the file 1066_scenarios.characters.inc, or just in a new file, but you have to link the main eug to this new file...
You can, as Mikon has shown, add a character into the scenario setup, and he'll appear at the start of the scenario. If you want a specific character to appear in the middle of a game somewhere, sorry, it can't be done.