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pdubz

First Lieutenant
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Jan 28, 2005
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I started a game (using DVIP) as the Count of Valladolid in 1066, hoping to secure, first, the survival and, later, the glory of the Ansurez dynasty. The Count begins the game with a couple of motherless daughters, but is unmarried. The law of succession is cognatic primogeniture, so it was necessary to produce a son and heir if the dynasty was to survive. I found the Count a young bride, but after a few daughters it was clear that the Count's wife was finished having children. I bit the bullet and had her assassinated, which went as well as it could have. The Count remarried and his new wife gave birth to a son and heir - or so I thought. Despite having had a son, the eldest daughter and her family are still listed as the Count's successors. In the portrait list of the Count's children, the son is placed ahead of the daughters by the first wife, but behind the daughters without a mother. For some reason the motherless daughters seem to be being prioritised ahead of sons; does anyone know why this is? Also, can anyone explain or point me in the direction of instructions on how to add a dead mother for these daughters in the scenario files? For gameplay reasons, I don't want to change the succession law, which would admittedly mitigate the issues I am having.
 
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I don't use DVIP so I may be talking rubbish (in DV 2.1 beta Valladolid starts off with no children and Semisalic Primogeniture is the law of succession; Cognatic Primogeniture is not an option), but my understanding of Cognatic Primogeniture is that it completely ignores the sex of children, and descendants of the eldest child of the ruler come before younger children of the ruler. I don't know if women can inherit in Cognatic Primogeniture; this might affect how you play the game.

Clearly the easiest solution would be to change to Salic or Semisalic Primogeniture as both of these place sons before daughters of the same generation.

If you do not want to change your law of succession then what you do depends on whether or not Cognatic Primogeniture allows women to inherit if there are men lower down the order of succession.
If women cannot inherit before men then you have the reasonably straightforward task of disposing of all your daughters' sons, grandsons and so on.
If your successor is shown as one of your daughters rather than one of their male descendants, you will have to kill both daughters and every one of their descendants. Feel the power of Herod!
Edit: in either case, by daughters I mean not just the two motherless ones, but all those older than your eldest son. Are you really sure you don't want to change that law of succession?

Unfortunately under Cognatic Primogeniture as I understand it, the situation will recur. Far better to change to Semisalic Primogentiure in my opinion.

I realise from your description of the order of the count's children that Cognatic Primogeniture in DVIP may just be the same as Semisalic Primogentiure in vanilla DV, in which case the problem looks to be with your motherless daughters, as you suspect. Let me look at the game files and, if no one gets in before me, I will post again with how to correct this.
 
Right. No guarantees so make copies of any file you are going to change first!

There are a few options depending on whether you want merely to give your daughters a mother or want to make her your lord's wife as well, also whether you wish to modify a save game or a starting scenario.

Whatever you do, you want to find your daughters a mother. You can create a new character if you want but it is probably better to find a suitable character of the correct age by looking through the game portraits. I imagine what you want to find is an ancestor of an in game character (or an ancestor's sister) who died at around the right time (after the birth of your second daughter and before you married the wife you assassinated) and whose earlier husband (there will almost certainly be one) died before your eldest daughter was born; more than nine months before would raise fewer eyebrows!

If you find an in-game character then make a note of thier first name and their birth and death dates. Whilst you are at it, make a note of the names and birth dates of your lord and his two eldest daughters.

Now go to the game files.
DVIP may well change file locations and these change between operating systems, but in my installation on Windows 7 64-bit, the starting scenarios are in
C:\Program Files (x86)\Paradox Entertainment\Crusader Kings\scenarios
and the save games are in
C:\Users\[username]\AppData\Local\VirtualStore\Program Files (x86)\Paradox Entertainment\Crusader Kings\scenarios\save games
I am sure you can work out which files relate to the save you wish to edit.

It is easy to give your daughters a mother.
In a starting scenario you want to modify the file 1066_scenario_characters.inc (or similar). In a save game you want to modify the .eug file. Remember to save a copy first, then open in Notepad.

Search (ctrl-f) through the file looking for your new mother's name. There will probably be several matches but with any luck only one with the correct birth and death dates. The format is a little different in starting scenarios and save games; the latter shows dates as "yyyyddmm".
Make a note of her type and id values, eg id = { type = 10 id = 109625 }.
If you are going to make her your wife, also make a note of her actual death date.

Now hunt for your two daughters in the same way. Once you have found each, just copy the father line to a new line below, change father to mother and the type and id to the numbers you noted earlier.
Easy, eh?

To marry your count to your daughters' new mother you will need your count's type and id. You can take these directly from your daughters' father entry.
The next step depends on whether you are modifying a starting scenario or a save game.
For a starting scenario, you can save and close the file you have been editing and open instead 1066_scenario_relations.inc (remember to create a copy first). For a save game you will continue to edit the same file.
Find the list of marriages by searching for "marrige" (yes, it really is spelt that way!). There will be lots of them with variations in layout.
Pick a complete entry such as
Code:
    marrige = { 
        primary = { type = 10 id = 472 } 
        secondary = { type = 10 id = 479 } 
        startdate = { year = 1059 month = january day = 1 } 
        enddate = { year = 1065 month = january day = 1 } 
        }
and copy and paste it so it appears twice. Check it looks right because that is the best clue you have the formatting correct.
Now change one of the entires so primary is your count's type and id, secondary is your new wife's type and id, start date is the day they got married and end date is the date she died.
Save and close.

I admit I have not tried this out myself, but you did save those copies of the original file(s) didn't you?
 
Thanks for the excellent guide, Winchester. I couldn't find a suitable dead character, but from your instructions I was able to deduce how to add an additional character, so I have successfully created a mother for the daughters. I started a new game to test it, and upon his birth, the first son immediately became first in line to the throne (and listed as the first child), so it seems it is the lack of mothers that is causing problems. In case anyone is interested, here is the in-game description of cognatic primogeniture:

"Rule of inheritance whereby land descends through the line of oldest living son. However should there exist no male then it goes to the oldest daughter. The effect of this rule was to keep the father's land for the support of the son who rendered the required military service."