You have probibily been found that despite what the tooltips say you don't get any piety or prestige for building any of the buildings. However I have found a simple DIY fix.
In the file <CK FOLDER>\db\provinceimprovements.txt there are details about the various buildings. You will see descriptions like this:
1) You get the prestige/piety when you start building
2) If you cancel the building you will pay part of the costs, but will also gain part of the pretige/piety. This is an exploit, so don't do it.
I modified the entire provinceimprovements.txt file in about 5 minutes (moving the onetime_bonus lines into the cost lines). I don't know much about posting the final file anywhere, but I thought I would share the results so that you can play a proper Orthodox game (without the game ending because of a spree of usury).
In the file <CK FOLDER>\db\provinceimprovements.txt there are details about the various buildings. You will see descriptions like this:
But if you change to cost line to:school =
{
cost = { gold = 100 prestige = 0 piety = 0 }
construction_time = 12
required_advances = { monastic_schools = yes }
onetime_bonus = { prestige = 25 }
lasting_effects =
{
percentage_score = { gold = 0.95 }
}
}
Then building this building will give you 25 prestige. You will still want to leave in the onetime_bonus line (where the 25 came from), because the tooltips don't display prestige/piety costs. There are two issues with this:cost = { gold = 100 prestige = -25 piety = 0 }
1) You get the prestige/piety when you start building
2) If you cancel the building you will pay part of the costs, but will also gain part of the pretige/piety. This is an exploit, so don't do it.
I modified the entire provinceimprovements.txt file in about 5 minutes (moving the onetime_bonus lines into the cost lines). I don't know much about posting the final file anywhere, but I thought I would share the results so that you can play a proper Orthodox game (without the game ending because of a spree of usury).