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Gothmog

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Napolitanian bigamy bug?

Haven't found this one anywhere else (the closest one, this this thread deals with another issue...so here you go.

As the King of Naples (former duke of Apulia) I was keen to marry off one of my daughters. So keen in fact, that I by mistake send out two marriage proposals at more or less the same time. A while later, I get a positive replies from both feudal lords I sent requests to on the same day.

Net result: My dear girl (now a bigamist) is married to both of them, and I have the two of them in my court. While this may be good from a purely gaming point of view (I got two nice courtiers), from all other perspectives it is more than a bit off.

I realise that the chances of this occurring are probably rather slim, but it's still annoying (and can potentially be abused).
 
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Has anyone else had this problem? Or would the powers that be be interested in a savegame with the bug?
 
This is a duplicate, though I don't see it on the list anywhere. Ahh, now I see it - the title is a bit subtle, though... Perhaps a rename is in order...

http://forum.paradoxplaza.com/forum/showthread.php?t=139813]People with two wives[/URL]

Edit: btw, this was also discovered during the beta, and I was rather unhappy that I did not ever see it (we betas do have a bug report count competition, you know ;)). I deliberately played a game exclusively doing marriages for 120 years where I tested everything marriage/dyansty oriented. This included developing the, now classic (TM State Machine, SA), tactic of spamming the ai with marriage proposals - 50-60 at a time. And never once did this bug occur. And yet, it happens often enough among the non-betas when someone just sends two proposals at once... :D
 
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unknown-X- said:
i know this bug...and i have to admit my sin...i have used it many times ;) (it is very easily reproducable)

Nite, wonder if its possible to get more than two?
Pause the game, then send out to a horde of different, hoping they respond on the same day. I got to try this :p
 
State Machine said:
Edit: btw, this was also discovered during the beta, and I was rather unhappy that I did not ever see it (we betas do have a bug report count competition, you know ;)). I deliberately played a game exclusively doing marriages for 120 years where I tested everything marriage/dyansty oriented. This included developing the, now classic (TM State Machine, SA), tactic of spamming the ai with marriage proposals - 50-60 at a time. And never once did this bug occur. And yet, it happens often enough among the non-betas when someone just sends two proposals at once... :D

I thing that's just they was it should be, according to Murphy's law, paragraph 9, subsection 3. :)
 
Daywalker said:
Nite, wonder if its possible to get more than two?
Pause the game, then send out to a horde of different, hoping they respond on the same day. I got to try this :p

SINNER!!! REPENT before the Judgment day, eh I mean the patch arrives! :D

Seriously, I try hard to avoid using exploits like that...sort of a self patching process. :)
 
Daywalker said:
Nite, wonder if its possible to get more than two?
Pause the game, then send out to a horde of different, hoping they respond on the same day. I got to try this :p
Yup. Had three wives at once for one person the other day.
 
Gothmog said:
I thing that's just they was it should be, according to Murphy's law, paragraph 9, subsection 3. :)
;)

And on that happy note, we will close this thread...
 
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