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Halude

Private
8 Badges
Mar 1, 2018
13
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  • BATTLETECH
  • Surviving Mars
  • BATTLETECH - Beta Backer
  • BATTLETECH - Backer
  • Shadowrun Returns
  • BATTLETECH: Flashpoint
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
Hi All,

I would like to start by saying this game is really good and has so much potential to become one of the greatest battletech games ever,

So.. ive completed the mission, have over 40 million Cbills have over 50 millions worth in salvage mechs and components maxed out the argo... what to do next,

well after the end of the story line i was hopping from one system to the next, only getting 4 - 5 skull missions and i was like where was the diversity in this, its quite to say the least boring, so i made a few changes to the constants json file to have 6 max contracts per system and a variance of 7, this is giving me missions from 2 skulls to 5+ ones where i need a high mrb rating,

What im looking for help on if this is possible, to make it that if you take a contract say a 2/5 mission on the planet it will spawn another higher one and so on etc abit like MW4 mercs had so many mission per planet related to one another, with a chance to spawn say an "escalation" level mission where it has elite lance vrs my lance with potential lostech weaponry etc,

Is this even possible to achieve, as have no clue on how to mod this stuff yet, i have an understanding with how the Jsons files work,

Hope peeps can help.