I started a new game as Prussia and invaded Bavaria in the first year of GC (1836). Sure enough, about 2 months after invasion, an army of 890,000 appears in Munchen -- same as usual.
Trying to troubleshoot this, I find a couple of weird things. First, in the file bavaria.inc in the GC scenario directory, Bavaria is set to initial mobilization=3. Only a few other countries have mobilization set and for most of them it is set to 1. Exceptions include Prussia (mobilization=16) and USA (mobilization=3). What effect would deleting this line have on the game?
Second, in my save game I note that after Bavaria is mobilized with 890,000 men, mobilization for Bavaria is set to -103. This implies to me that Bavaria is "borrowing" massive mobilization that it doesn't have. Most other countries have mobilization set to 0, 1, or -1. Prussia has a mobilization of -24 (I am mobilized and at war) while France has a mobilization of 60 and Russia has a mobilization of -24. As you can see Bavaria's number is one that is grossly inappropriate for its size, and the Bavarian army is the one that seems to have bizarre numbers in the game also.
What I want to know is what represents the root of Bavaria's mobilization problem so I can fix it in the GC files. Do I delete the line mobilization=3, or is there something more complex to fixing this? Is the error here, or is it perhaps in a population or province file? Any help would be appreciated.
Thanx.
Falconhurst
Trying to troubleshoot this, I find a couple of weird things. First, in the file bavaria.inc in the GC scenario directory, Bavaria is set to initial mobilization=3. Only a few other countries have mobilization set and for most of them it is set to 1. Exceptions include Prussia (mobilization=16) and USA (mobilization=3). What effect would deleting this line have on the game?
Second, in my save game I note that after Bavaria is mobilized with 890,000 men, mobilization for Bavaria is set to -103. This implies to me that Bavaria is "borrowing" massive mobilization that it doesn't have. Most other countries have mobilization set to 0, 1, or -1. Prussia has a mobilization of -24 (I am mobilized and at war) while France has a mobilization of 60 and Russia has a mobilization of -24. As you can see Bavaria's number is one that is grossly inappropriate for its size, and the Bavarian army is the one that seems to have bizarre numbers in the game also.
What I want to know is what represents the root of Bavaria's mobilization problem so I can fix it in the GC files. Do I delete the line mobilization=3, or is there something more complex to fixing this? Is the error here, or is it perhaps in a population or province file? Any help would be appreciated.
Thanx.
Falconhurst
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