Do provinces have any data on when they were conquered?
If not is it possible to create a modified province that does have such a field?
If so what field stores that data?
Ideally I'd like to take two popular rules in multiplayer and write them as non-random events for every country namely:
1) If any country owns a province for 100 years they get a core on that province
and
2) If any country owns at least 80% of the provinces with a particular culture for 100 years they get that culture as an accepted type.
However, I definitely want to do this as something that the AI can benefit from as well rather than something that the player takes advantage of.
If not is it possible to create a modified province that does have such a field?
If so what field stores that data?
Ideally I'd like to take two popular rules in multiplayer and write them as non-random events for every country namely:
1) If any country owns a province for 100 years they get a core on that province
and
2) If any country owns at least 80% of the provinces with a particular culture for 100 years they get that culture as an accepted type.
However, I definitely want to do this as something that the AI can benefit from as well rather than something that the player takes advantage of.