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Silverfish42

Second Lieutenant
70 Badges
Apr 24, 2013
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Does anyone know if it's possible to change some of the attributes of FTL drives, possibly mixing them to make new ones. I can't seem to locate anything in the system files dealing with their function though, so I'm wondering if it's hardcoded.

For the moment, I was wanting to try and make Warp usable inside of a gravity well, and remove the border restriction from jump drives. Mostly to see if I could do so, for now.
 
It's in part in 00_defines.lua (in common/defines), other part in physics research (common/technology/00_phys_tech.txt) and another in the actual module you put on ships (common/component_templates/00_utilities_drives.txt). Those files contain all you need to tweak each FTLs.
 
So, looking through there as closely as I can, this does in fact look like it is impossible to change how FTL drives work, except for tweaking FTL speed and windup/cooldown speeds.
 
So, looking through there as closely as I can, this does in fact look like it is impossible to change how FTL drives work, except for tweaking FTL speed and windup/cooldown speeds.

What did you have in mind? As far as i can tell we can tweak existing FTL but can't change how they work. There is hope that eventually we will be able to do more, but a lot of the game code remain hard-coded for now.
 
Yeah, just going to have to wait for more things to be moved into the moddable sections of the game. I was wanting to see if I could make warp usable in system gravity wells, and remove the border restriction from jump and psi-jump drives.
 
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I was looking to do something similar. I wanted to:

1. Make Warp FTL capable of jumping from anywhere in the system
2. Make "Gate" FTL require your ships be within a certain distance of the sending gate (or system edge in the case of returning to a gate)
3. Make "Hyper Lane" FTL require you leave the system in the direction you are going.

Sadly, you can do none of the above...
 
If enough is exposed whole new types of FTL could be created too. StarGates that operate like the movie/series (a station needed at both ends) or a more classic wormholes which are permanent and bi-directional.