Caranorn said:
Anyhow, I have had a similarly corrupted save game recently (technically my ongoing game) but that one does not have any immediatelly apparent problems with a user defined country (or anything like it).
I think it may indeed be a memory issue, or a general systems capacity issue. But I am no good in that area so I can't tell (though I do plan to expand my memory as well).
Marc aka Caran...
Hey, that's great and stubborn work on the save game corrections!
Ya know...those errors probably tell us which subroutines are lagging or doing something less than efficiently or otherwise anomalously... You notice they appear to be the same in all cases regardless of sys type? I will look at that next, but a word on ram. I don't have these weird corrupted savegame files.
Folks,
Shame on Paradox putting 128 mgs of ram as sufficient, on the other hand, 128 hasn't been sufficient for most modern programs for years if you are also trying to run windows!!! Further, there are a host of other processes that usually run in the background of your system like net and anti virus and other types of services, all of which suck up your sys resources.
Unless you are running Win3.1 (scary!), or 95 (almost as scary), modern Windows Opsys' want 128 ram or more to operate smoothly unless you are doing some specific things to limit them ( which; 1) Windows doesn't like, and 2) if you started with 128, means you STILL probably only have 64 megs to work on anything else with!).
If your number crunching cap is limited, the faster and/or longer you run the game, the more anomalies will be unresolved earlier in the game as you try to save your game. The lowest ram cap I have is 384sdr and that is a test machine for emulating slow systems at work!
If you can, increase your ram and upgrade your cpu. If you can't, try to shut down as many of these background processes (often related to those little icons on your task bar to the right), and run the game slowly.