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CALEBHAMMER

Recruit
Jul 6, 2025
3
1

Information​

When reporting a crash, stability or performance problems, please use the Report a Crash button on the earlier screen​

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Required​

Summary​

Game Wont Launch Properly

Steps to reproduce​

launched gaame from launcher- wont work

Expected Result​

being able to play the game

Actual Result​

game loading to an endnless ocean and no menu

Game Version​

1.3.3f1

What mods do you have installed?​

I can't access the main menu of the game so I cannot answer this

Affected Feature​

  • Menu

Platform​

  • Steam

Additional Information​

Save Game​



Other Attachments​



 
Upvote 0
First, let's eliminate mods, as until they are updated by their authors they can cause problems after any new game patch. Please add --disableModding to the game's Steam launch options. Then start a new test city - do you still get these crashes then?





If so, please try this: Rename the "Cities Skylines II" folder in your C:\Users\[user name]\AppData\LocalLow\Colossal Order (to whatever you want) and then start the game. To see the AppData folder you'll need to enable View Hidden Items in File Explorer.





The game will create a new clean CS2 folder and if that works it means that something in your original folder is corrupt and preventing the game from starting. Do NOT delete your original folder though as your saves are stored there and if you want to keep playing you'll need to move them over to the new fresh folder!





Let us know if that helps you. Good luck!
 
I'm receiving the following error when trying to login with mods:
[CRITICAL] System update error during PrefabUpdate->SignatureFixSystem:

MissingMethodException: Method not found: Game.Economy.Resource Game.Economy.EconomyUtils.GetResources(Game.Economy.ResourceInEditor[])
at Unity.Entities.SystemBase.Update () [0x0004e] in <e125b05a4c73402481185d1a135059f5>:0
at Game.UpdateSystem.Update (Game.SystemUpdatePhase phase) [0x0004e] in <cc2da3314a404c70a203f382286b5d52>:0
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:CriticalFormat(Exception, String, Object, Object)
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Prefabs.PrefabSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()
 
I'm receiving the following error when trying to login with mods:
[CRITICAL] System update error during PrefabUpdate->SignatureFixSystem:

MissingMethodException: Method not found: Game.Economy.Resource Game.Economy.EconomyUtils.GetResources(Game.Economy.ResourceInEditor[])
at Unity.Entities.SystemBase.Update () [0x0004e] in <e125b05a4c73402481185d1a135059f5>:0
at Game.UpdateSystem.Update (Game.SystemUpdatePhase phase) [0x0004e] in <cc2da3314a404c70a203f382286b5d52>:0
Colossal.Logging.CustomLogHandler:LogFormat(LogType, Object, String, Object[])
UnityEngine.Logger:LogFormat(LogType, String, Object[])
Colossal.Logging.UnityLogger:Log(Level, String, Exception)
Colossal.Logging.UnityLogger:CriticalFormat(Exception, String, Object, Object)
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.Prefabs.PrefabSystem:OnUpdate()
Unity.Entities.SystemBase:Update()
Game.UpdateSystem:Update(SystemUpdatePhase)
Game.SceneFlow.GameManager:UpdateWorld()
Game.SceneFlow.GameManager:Update()
Please create a bug report if this issue also occurs when not using mods in a save game, that is completely vanilla and has never been loaded with mods.