Howdy Y'all.
I'm having some issues getting the game to adjust Habitat sizes - In particular the three starting habitats for the Void Dweller origin.
It seems that no matter what I tweak, the three habitats Void Dweller origin empires start out with remain the same size 6,4,4 and at this point I feel like I'm hitting a wall.
I've made a custom mod and copied the following files (shorthand for paths for brevity)
gov/civ/00_origins.txt
megastructures/habitats.txt
sol_inits/fed_init.txt
In the fed_init file there are two home system setups. The regular one for Void Dwellers, and the Sol variant.
No matter if I change the size here around, or even comment out an entire habitat (to see if anything "sticks" and actually changes), I always end up with the three habitats with the size 6 capital. I'm beginning to suspect there's some kind of post-generation script running for this Origin to change values after the fact? Seems odd since they are specific to Void Dwellers to begin with, but I can't seem to find anywhere else this is being affected by.
I just want to be able to change the initial sizes (and number) of habitats for this Origin.
I'm having some issues getting the game to adjust Habitat sizes - In particular the three starting habitats for the Void Dweller origin.
It seems that no matter what I tweak, the three habitats Void Dweller origin empires start out with remain the same size 6,4,4 and at this point I feel like I'm hitting a wall.
I've made a custom mod and copied the following files (shorthand for paths for brevity)
gov/civ/00_origins.txt
megastructures/habitats.txt
sol_inits/fed_init.txt
In the fed_init file there are two home system setups. The regular one for Void Dwellers, and the Sol variant.
Code:
moon = {
name = "NAME_Earth_Habitat"
class = pc_habitat
orbit_angle = { min = 90 max = 270 }
orbit_distance = 5
size = 20
starting_planet = yes
flags = {
void_dweller_habitat_1
special_start_planet
megastructure habitat
research_habitat
}
deposit_blockers = none
}
No matter if I change the size here around, or even comment out an entire habitat (to see if anything "sticks" and actually changes), I always end up with the three habitats with the size 6 capital. I'm beginning to suspect there's some kind of post-generation script running for this Origin to change values after the fact? Seems odd since they are specific to Void Dwellers to begin with, but I can't seem to find anywhere else this is being affected by.
I just want to be able to change the initial sizes (and number) of habitats for this Origin.