Hey guys, I'm trying to make some events for my Collective Intelligence Traits mod that spawn aggressive and secessionist consciousnesses. I've tried using several test events and some crises' as the framework for the event, but I can't get them to even spawn, never mind getting all the other features I want to work.
Here's the current event:
On a side note, I've noticed that you can't put both an Immediate and an Option in an event, even if the option is just text, as there'll be no way to exit the pop-up. Is this intentional?
Anyways, I appreciate very much any help you all can give me with this!
Here's the current event:
Code:
#The Collective Splinters
country_event = {
id = country.9999
title = "country.9999.name"
desc = "country.9999.desc"
picture = GFX_evt_satellite_in_orbit
show_sound = event_space_battle
is_triggered_only = yes
option = {
name = "How could this have happened?"
create_country= {
name = "Renegade Consciousness"
type = faction
government = despotic_hegemony
species = random
ethos = random
flag = random
}
any_owned_planet = {
limit = { not is_capital }
set_controller = last_created_country
}
}
}
On a side note, I've noticed that you can't put both an Immediate and an Option in an event, even if the option is just text, as there'll be no way to exit the pop-up. Is this intentional?
Anyways, I appreciate very much any help you all can give me with this!