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unmerged(36286)

Second Lieutenant
1 Badges
Nov 22, 2004
192
0
  • Darkest Hour
I'm modding a .eug file for a late-war scenario.

How do I include Japan in the Axis, but at the same time have peace between Japan and Soviet Union?

Everytime I load up the game Japan is at war with the Soviet Union.

Below is the code I'm using, please let me know where there may be an error.

axis =
{ id = { type = 15000 id = 2 }
participant = { GER SLO ITA HUN ROM BUL CRO MTN JAP MAN MEN U03 SIA }
}
allies =
{ id = { type = 15000 id = 1 }
participant = { ENG U01 AST NZL CAN SAF NEP BHU EGY U02 OMN BEL HOL U05 USA PHI }
}
comintern =
{ id = { type = 15000 id = 3 }
participant = { SOV MON TAN }
}
alliance =
{ id = { type = 15000 id = 10 }
participant = { CHI CHC }
}

war =
{ id = { type = 9430 id = 1 }
date = { year = 1939 month = september day = 0 }
enddate = { year = 1941 month = june day = 21 }
attackers =
{ id = { type = 9430 id = 2 }
participant = { GER SLO ITA HUN ROM BUL CRO MTN JAP MAN MEN U03 SIA }
}
defenders =
{ id = { type = 9430 id = 3 }
participant = { ENG U01 AST NZL CAN SAF NEP BHU EGY U02 OMN BEL HOL U05 USA PHI }
}
}
war =
{ id = { type = 9430 id = 4 }
date = { year = 1937 month = july day = 6 }
enddate = { year = 1941 month = june day = 21 }
attackers =
{ id = { type = 9430 id = 5 }
participant = { JAP MAN MEN U03 SIA }
}
defenders =
{ id = { type = 9430 id = 6 }
participant = { CHI CHC }
}
}
war =
{ id = { type = 9430 id = 7 }
date = { year = 1941 month = june day = 21 }
enddate = { year = 1941 month = june day = 21 }
attackers =
{ id = { type = 9430 id = 8 }
participant = { GER SLO ITA HUN ROM BUL FIN CRO MTN }
}
defenders =
{ id = { type = 9430 id = 9 }
participant = { SOV MON TAN }
}
}
 
An event that triggers separate peace between Comintern and the Co-Prosperity Sphere? That's what they did back in Armageddon WiF.