I'm quite foreign to writing code but I still want to create my own mod so hopefully someone can help me.
I want to create a ship mod and I can't seem to even create a simple ship.
Here are my steps and the problems I met...Everything is copied from the corvette file
Created frigate_ship_size.txt file
Created frigate_section_template.txt file
Along with that, could someone please clarify what key and entity really does?
Also, what does the assets file do?
Cheers
I want to create a ship mod and I can't seem to even create a simple ship.
Here are my steps and the problems I met...Everything is copied from the corvette file
Created frigate_ship_size.txt file
Created frigate_section_template.txt file
In the section template file I changed the key from corvette to frigate (ex. FRIGATE_MID_M1U)
On the other hand, I let entity remain as corvette (entity = "corvette_S1_entity")
...I then went to the ship assets file and copied the corvette part, changing all the corvette parts to frigate. (did this for each individual species)
When I went in, I couldn't see the model in the designer preview window...I could build the ship but it ended up being extra big...
So could someone please explain to me what I did wrong?On the other hand, I let entity remain as corvette (entity = "corvette_S1_entity")
...I then went to the ship assets file and copied the corvette part, changing all the corvette parts to frigate. (did this for each individual species)
When I went in, I couldn't see the model in the designer preview window...I could build the ship but it ended up being extra big...
Along with that, could someone please clarify what key and entity really does?
Also, what does the assets file do?
Cheers