Is it possible to change a single ship parameter without override the the whole ship-definition?
In a testfile "gfx/models/ships/_ships_entities.asset" is saw a comment line:
#entity = { name = "extra_dimensional_01_empty_section_entity" clone = "empty_section_entity" }
can "clone" be integrated for ships too like:
corvette = {
clone = "corvette"
max_hitpoints = <new value>
}
this will massivly increase compatibility for mods.
In a testfile "gfx/models/ships/_ships_entities.asset" is saw a comment line:
#entity = { name = "extra_dimensional_01_empty_section_entity" clone = "empty_section_entity" }
can "clone" be integrated for ships too like:
corvette = {
clone = "corvette"
max_hitpoints = <new value>
}
this will massivly increase compatibility for mods.