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dismantling the Maginot Line now removes the "Protected by the Maginot Line" national spirit. The Extending the Maginot Line Focus now requires this spirit.
so if you go down that branch in the army focus and you dismantle the line for some reason

you can't extend the line therefore you can't do army reform
???
 
Please please PLEASE fix the Poland-Lithuania texture issue I reported in the bug reports since 1.6. I have uploaded the appropriate texture file in my bug report by reverting to 1.5. This is an incredibly easy fix for the devs after all I have done. PLEASE FIX THIS! THANK YOU :) :) :)
 
SO this is a thing that happened tonight playing on historical mode. I can only assume Vichy France refused Japans ultimatum. In previous iterations of HoI4 it was Free France who retained control of French Indochina so the odd ultimatum refusal wasn't that big of a deal. Also I'm finding that parts of Vichy France will randomly flip back to Free France. Syria for example. Not sure if this is intended or not.

20200329235811_1.jpg
 
SO this is a thing that happened tonight playing on historical mode. I can only assume Vichy France refused Japans ultimatum. In previous iterations of HoI4 it was Free France who retained control of French Indochina so the odd ultimatum refusal wasn't that big of a deal. Also I'm finding that parts of Vichy France will randomly flip back to Free France. Syria for example. Not sure if this is intended or not.

View attachment 560902

Will be funny when Japan annexes Southern France after the defeat of China :D
 
Also I'm finding that parts of Vichy France will randomly flip back to Free France. Syria for example. Not sure if this is intended or not.
That part is intended, it's part of Free France's focus tree where they have the intervention focuses and the decisions, you can promise them independence, coup them or instigate a border conflict to get the land back :p.
 
It's April 1st, but this ain't no prank! Why would it be? I'm just being weird. The world is far too serious right now for pranks, though I will still encourage responsible goofiness.

Anyway, we're tossin' another open beta weekly update at ya on the Steam 1.9.1_beta branch. The checksum for the update is 3d42.

Here is the changelog:
##################################
# Balance
##################################

- neutral government can do collaborations now
- If Britain or France decide to abandon Czechoslovakia or Yugoslavia in their respective event chains, any guarantees they have made to those countries are revoked

##################################
# Bugfix
##################################

- fixed civil war flags not being cleared when country is annexed by an effect and causing script issues
- fixed some occupation modifiers wrongly being applied after loading a save game
- impassable terrains no longer has resistance
- fixed some issues with resources that was causing inconsistencies with the last added resource type
- "Give up Baleares" and "Refuse to Give up Baleares" events are now fired to Italy instead of Spain.
- fixed china uprising decision not working in some cases
- France should no longer abandon all bonds of fellowship by leaving their faction if they decide to support the Czechs together with Britain, because IT IS NOT THIS DAY
- The EU should now correctly gain cores on Belgium and the Netherlands, Byzanthium and Imperium Romanum now also both gain cores on new states that were previously missing
- Airwing duplication now also copies missions as well as the "auto turn off" training setting
- fixed some bugs that was changing resistance country (by cancelling and recreating resistance) not working
- Evade Blockade decisions will now be properly removed after a country capitulates.
- Germany and Soviet air volunteers can fight each other in the civil war
- Fix a case where carrier combat disruption was not working
- Gibraltar will not generate resistance to any Spanish nation if it is transferred during the SCW.


##################################
# Stability & Performance
##################################

- fixed a bug that was leaking memory in decision scripted guis
- fixed a ctd that happens when you have invalid color characters
- fixed a ctd that can happen when loading a save that has gie with units in naval transfer
- fixed a crash that happens when saving when a border war ordergroup is invalid
- fixed a ctd that happens during peace conf when the game tries getting tooltip for a deleted action


##################################
# UI & Graphics
##################################

- Added text-to-speech (Win/Mac) and speech-to-text (Win) to the multiplayer chat
- Added large font support and visual message notification to the multiplayer chat
- Added new 3D models for the various Spanish sides and Portuguese units in La Résistance
- Fixed overflow of resource icons in the state view
- added 'lack of fuel' icon for combat view for the divisions that are lacking fuel


##################################
# AI
##################################

- Soviets are discouraged from sending volunteers to western Europe
- neutral ai countries won't create collaborations unless it is past 1944 and they are at peace
- ai will not create single state collaborations
- The US should now declare war on Vichy france closer to the historical date
- ITA now no longer invades NOR until FRA falls


##################################
# Modding
##################################

- added army_ledger navy_ledger air_ledger civilian_ledger tokens for parent_window_token scripted gui entries
- added state modifiers for building & repair speed for specific building types (example state_production_speed_infrastructure_factor state_repair_speed_infrastructure_factor)
- added is_impassable trigger
- added support for highlight_state_targets for decisions which is a script target that can be used for highlighting states. should give improved performance if used instead of highlight_states
- decision scripted guis now supports dirty var as well.
- event effects now accepts variables as its duration entries
- Enabled 3D mesh lookup based on a country's cosmetic tag before checking its true tag.


##################################
# Database
##################################

- fixed an issue where France would start out with too low war support if Man The Guns was not active
- Vichy France is now informed if any colonial territories are taken over by Free France
- Several new Spanish advisors are now at the service of the different Spanish factions. POUM will also receive a field marshal and two generals upon completion of Masters of Our Own Fate focus.
- Brazilian Fascist party will become an Anti-Monarchist Coalition when Portugal completes the focus Monarchist Uprising in Brazil.
- Added general Jose Asensio Torrado to the Spanish roster, so he can finally show up his cool portrait.
- Fixed missing portrait for Spanish general in vanilla.
- Fixed unlocalized option in one of the Spanish civil war news events.
- Spanish Election of 1936 events will now get the current Spanish leader, Niceto Alcala-Zamora.
- Updated BLR division names to use Belarusian instead of Russian.
- Added in decision category art for generic formable nations.
- The UK will now prioritize giving Gibraltar, if possible, to SPD, then SPA, then SPB and, only if no other Spanish tag exists, to SPC when they complete "Withdraw from Contested Territories" focus.


##################################
# Audio
##################################

- Fix sound effect for light armour fire. Now it has more DAKKA
 
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##################################
# Balance
##################################

- neutral government can do collaborations now
- If Britain or France decide to abandon Czechoslovakia or Yugoslavia in their respective event chains, any guarantees they have made to those countries are revoked

##################################
# AI
##################################

- neutral ai countries won't create collaborations unless it is past 1944 and they are at peace
- ai will not create single state collaborations
These changes look like a good fix for collaboration governments. If "Britain and France abandon Czechoslovakia or Yugoslavia" will it remove the guarantees from both countries, or just from the one that was abandoned? I hope from both, this would make the Balkans more enjoyable.
 
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Why would they?
Because the only thing the guarantee on Yugoslavia does is making forming Byzantine or Austria-Hungary and playing as an expansionist Italy pretty much impossible if you don't want to start WW2 early (and some other things as well). It offers nothing for historical games.

Edit: I tested it and it only removes it from the one specific country. This was to be expected but is still sad.
 
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Because the only thing the guarantee on Yugoslavia does is making forming Byzantine or Austria-Hungary and playing as an expansionist Italy pretty much impossible if you don't want to start WW2 early (and some other things as well). It offers nothing for historical games.

Historical games with Byzantium and Habsburg Empire? :D
 
Meant as something separate. It blocks off fun in non-historical games while providing no benefits for historical games

Might be a problem if Britain and France are on the same side but in ahistorical this is rarely the case.

France intervening alone isn't much of a threat.
 
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