You have thoroughly misunderstood me, which could be just as much my fault as yours. Before anything else I want to say, as clearly as I can manage, that I do not assume that men and women are inherently, exactly, the same. I have very personal experiences that run directly counter to that idea and would never support it. It's the basis of a lot of TERF garbage as well (trans-exclusive radical feminism), something I will never condone or associate with.
I have instead focused on the individual, noting that the differences in preferences between any two individual people tends to be larger than the average differences between two large demographics (like men and women). I have also noted that insular communities tend to become self-fulfilling; you are more likely to find sexism in a community that does not include women, for example, which helps ensure that the community stays that way.
Most importantly I entered this thread by proving
the entire idea that women don't like to play GSGs is already known to be false. Paradox has given us the numbers: 40% of CK2 players are women. That's a staggering number that already bucks trends for PC games overall. Even if we want to assume that every last little bit of the 60-40 split is purely a result of gender preferences, 40% is a large enough number that any suggestion that "women don't like GSGs" or "mostly only guys play GSGs" is already wrong.
Of course it's almost certainly not just a result of gender preferences. The name is Crusader Kings, male gendered out the gate with "Kings," and the promotional artwork has no women featured. It was presented as a game "for men" in this manner and yet still attracted a huge number of women players, perhaps by word of mouth, or just due to the fact that GSGs are so niche anyway that factors outside of our gender identity have a much greater impact on whether or not we want to play them.
I have been hostile to your position; this is true. The reason is that your argument has been used, over and over again, to resist any sort of change to promote inclusiveness for women in traditionally male-dominated fields or areas. Women are told, by men, repeatedly, what we are or aren't interested in, and made to feel as though we aren't "real" women if we have these sorts of interests. The "proof" for this is always the same: "well, women
aren't doing this now; why should we
make them?"
Of course what's actually being asked for is much more benign; no one is demanding player quotas or the like. Instead it's representation in marketing and products that's more equitable, a reduction of sexist behavior in communities, that sort of thing. And yet that is resisted by people who want the status-quo and insist that the status-quo is natural and biologically determined. Yet every time those walls are knocked down, we see the numbers of women involved in the field, hobby, or what have you increase.
Maybe it'll never reach 50-50 participation.
That's okay. What's not okay are walls that exaggerate the division, that keep people out of things for bad reasons.
You suggest that sexism is not a problem. Yet, 40% of CK2 players are women; do you think 40% of the CK2 forum-goers are women? Did you see the post from the woman employed at Paradox who remarked about feeling unsafe posting in this very thread? Did you not see the posts going back for pages where men are dictating how women are and why they're not here? Did you see the posts not merely insinuating, but outright declaring, that women are bad at logic and so wouldn't want to play a strategy game that requires its use?
I'm rather baffled at what it is you're trying to achieve in this thread. Are you just defending the nature side of nature-vs-nurture? There's little need; both are known to have a large impact in who and how we are. Are you trying to defend Paradox from accusations of sexism from radical feminist attackers? Don't worry, Paradox is on the Good List. Are you still trying to insist that women don't like to play GSGs? We already know that's false; there's no need to speculate or theorize about it.
Are you trying to defend the community? I sincerely hope not. There is no community that has figured everything out and got it all right. This one's not particularly close, as this thread's content proves.
On a final note, you seem to be pretty hostile to the idea that it's a bad thing to make judgments based on traditional gender roles. This is as straightforward a thing as it gets; please see here:
http://dictionary.reference.com/browse/sexism?s=t