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MarKr

First Lieutenant
18 Badges
Nov 10, 2017
211
4
  • Stellaris: Synthetic Dawn
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  • Surviving Mars: First Colony Edition
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  • Stellaris: Humanoids Species Pack
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  • Stellaris - Path to Destruction bundle
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  • Stellaris: Galaxy Edition
Hi,

in my last playthrough (Megacorp), I gave my main species the "weak" trait and the plan was to tech robots which would work the Worker jobs and fight as Assault armies.

Before getting the droid armies unlocked, robots only worked at Worker positions (so far so good). After unlocking the droid armies, I found out that droids had by default Military service rights set to exempt. I had to change AI policy in order to allow building droid armies. As soon as I changed the policy and rights, robots started taking Specialist jobs. They started being put into Trader positions and kicking my main species out of those jobs even when my main species has Thrifty trait. Main species got over time demoted and now works Worker jobs, despite the "weak" trait.

I got my droid armies, I set the AI policy to "outlawed", which should prevent robots from working ruler and specialist jobs, but they still remain in the trader positions.

How can I get droid assault armies but keep droids in the Worker sphere?


On a side note: there are traits that increase efficiency of a species at certain jobs, which in turn makes the game assign them to those jobs. Is there any trait that makes the game "preffer" a species for Soldier jobs? I think that (Very) Strong trait gives armies more damage. Do species with these traits get prefferentially assigned to Soldier jobs?