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korfi

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Apr 17, 2019
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1. we all know there will be DLC All Under Heaven. Have you released the map for this DLC? It is clear that China, Korea, Japan, Laos, Cambodia, Vietnam, Thailand will be on the map. The question is, will Malaysia, Brunei, Indonesia, Philippines, Papua (melanesians), Micronesia (Nan Madol), Polynesia (Tui Tonga Empire) also be there?
2. Will there be further map expansions in the future? For example,
To the south - Swahili Coast, Zanzibar, Great Zimbabwe, Madagascar (Vezo,Vazimba tribes), north coast of Australia (sea cucumber hunters, Aborigens).
To te north - Siberia (Ket and Selkup people, Yukaghirs, Tanguts, Kamchadals, Ainus, Paleo-siberians, Yupiks)
To the west - Greenland (Inuits), Newfoundland (Vinland-native Americans), Azores islands (Vikings)
3. when will be playable Republics, Theocracies or other unplayable governments?
4. I saw somewhere that in the future you will also focus on Slavs and pagan religions. Here I just want to remind you that Christianity actually spread to Eastern Europe much slower than it is in the game CK3. Pagan rituals were commonly recorded in the 17th century. Since I am from Slovakia and in CK3 I see that in 867 Christianity was spread almost throughout the entire territory of Slovakia, it makes me laugh. The first missionaries came to Nitra in 863 and I must remind you that they were expelled from there. So, certainly, except for the Nitra region, all of Slovakia was pagan. I will also remind you that the Hungarian King Ladislaus IV (1272 – 1290) was a pagan. That is why a crusade was declared for Hungary. There is also a legend about the founding of the village where I live. Around 1269 a Slavic priest lived here and he had some magic stone with which he created water when he wants, it was probably ringwoodite. But important information is that even in the 14th century pagans were common here. The first church was built only at the beginning of the 14th century. What I mean by all of this is that the territory of Slovakia, but also other Eastern European states, was pagan until the 14th century. Can you make pagans stronger?
5. Can you divide the Croats into 2 groups? Balkan Croats and White Croats in 867? And in 1066, eastern Slovakia was not a Hungarian culture but a Ruthenian culture, which came from the White Croats.
thats all for now. If you have any comments or want to know more about what I wrote, just write to me here.
 
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questions
1. we all know there will be DLC All Under Heaven. Have you released the map for this DLC? It is clear that China, Korea, Japan, Laos, Cambodia, Vietnam, Thailand will be on the map. The question is, will Malaysia, Brunei, Indonesia, Philippines, Papua (melanesians), Micronesia (Nan Madol), Polynesia (Tui Tonga Empire) also be there?
No map has been shown yet
2. Will there be further map expansions in the future? For example,
To the south - Swahili Coast, Zanzibar, Great Zimbabwe, Madagascar (Vezo,Vazimba tribes), north coast of Australia (sea cucumber hunters, Aborigens).
To te north - Siberia (Ket and Selkup people, Yukaghirs, Tanguts, Kamchadals, Ainus, Paleo-siberians, Yupiks)
To the west - Greenland (Inuits), Newfoundland (Vinland-native Americans), Azores islands (Vikings)
We dont know
3. when will be playable Republics, Theocracies or other unplayable governments?
We dont know
4. I saw somewhere that in the future you will also focus on Slavs and pagan religions. Here I just want to remind you that Christianity actually spread to Eastern Europe much slower than it is in the game CK3. Pagan rituals were commonly recorded in the 17th century. Since I am from Slovakia and in CK3 I see that in 867 Christianity was spread almost throughout the entire territory of Slovakia, it makes me laugh. The first missionaries came to Nitra in 863 and I must remind you that they were expelled from there. So, certainly, except for the Nitra region, all of Slovakia was pagan. I will also remind you that the Hungarian King Ladislaus IV (1272 – 1290) was a pagan. That is why a crusade was declared for Hungary. There is also a legend about the founding of the village where I live. Around 1269 a Slavic priest lived here and he had some magic stone with which he created water when he wants, it was probably ringwoodite. But important information is that even in the 14th century pagans were common here. The first church was built only at the beginning of the 14th century. What I mean by all of this is that the territory of Slovakia, but also other Eastern European states, was pagan until the 14th century. Can you make pagans stronger?
Ladislaus IV wasnt a pagan. With the latest dlcs, the mongols can overrun the cumans, and cuman adventurers be settled in Hungary.
5. Can you divide the Croats into 2 groups? Balkan Croats and White Croats in 867? And in 1066, eastern Slovakia was not a Hungarian culture but a Ruthenian culture, which came from the White Croats.
thats all for now. If you have any comments or want to know more about what I wrote, just write to me hhere.
They want to keep them under the same name for some reason
 
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They had a QnA video a while back that had some interesting answers, but no map:
I think just a smidge of Papua was confirmed as the furthest east.
Zero plans to head west
and they did confirm that the Swahili Coast would be added, beyond that I don't know.

Edit:
If they confirmed a small bit of Papua then Indonesia and all that is pretty much verified too.
 
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They had a QnA video a while back that had some interesting answers, but no map:
I think just a smidge of Papua was confirmed as the furthest east.
Zero plans to head west
and they did confirm that the Swahili Coast would be added, beyond that I don't know.

Edit:
If they confirmed a small bit of Papua then Indonesia and all that is pretty much verified too.
The most interesting Answer was from the Community Manager, who has said, that all Veteran Players should go away and play something else, because they will not fix the Game or the AI.
How can a Developer Team, even say this?

That they have no intend in ever fixing CK3, should now clear.
But the question, I have why, they don't want to ever fix CK3.

V3 is an good Example, that improving the Game, via Free Patches is worth it, we only have to look at the upcoming 1.9 Patch for V3 with Diplomatic Treaties.
 
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The most interesting Answer was from the Community Manager, who has said, that all Veteran Players should go away and play something else, because they will not fix the Game or the AI.
How can a Developer Team, even say this?
That is your interpretation of what the Community Manager said.

Beginning of the thread discussing this:

Post from @Werther with a transcript of the quote (should go directly to the post, #11):

Dev quote Weather provided:
Yes we can make the game hard, but the difficult part comes from making the game hard while keeping it fun to play. We understand that some players have put hundred or even thousand of hours into the game and have essentially exhausted the strategic depth that the currentcombat system offers. And at that point, all I can say, is that you have beated the game, you have won.

Trinexx’ response (which they copied from another thread, so the link is to that other thread):
That was... very poor phrasing on my part, and the criticism it's caused is completely justified.

The question as posed in the Q&A suggests that increased difficulty is an easy fix that we're just choosing not to do. What I was trying to say is that it's not that straightforward; it's hard to make content that's challenging for veteran players without wiping new players out, but that doesn't mean we're not trying. We just want difficulty that's fun to engage with, and not frustrating.

We want to make the player lose in ways that encourages them to adapt their strategy and try again, rather than sit there looking at a game over screen feeling like the game screwed them over with mechanics that were incomprehensible or completely out of their control. There's already a variety of ways to crank the difficulty up by artificially boosting the AI or hobbling the player themselves via game rules, but given that the discussion around difficulty persists I think it's safe to say that even the veteran players feel that's not an acceptable solution to the problem. And to be clear, I do consider it a problem.

And their very next post in the first thread I quoted:
We still want those players to be engaged and get meaningful experiences out of the game, don't misunderstand me. I just intended to highlight the difficulty in accomplishing that in a way that's fun and engaging for everyone else at the same time. It's something we're still going to try to accomplish.

Please quote the devs accurately. ;)
 
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1. we all know there will be DLC All Under Heaven. Have you released the map for this DLC? It is clear that China, Korea, Japan, Laos, Cambodia, Vietnam, Thailand will be on the map. The question is, will Malaysia, Brunei, Indonesia, Philippines, Papua (melanesians), Micronesia (Nan Madol), Polynesia (Tui Tonga Empire) also be there?
There will be Swahili coast (till Zanzibar) and Indonesia (except Papua) on map. However there are still half a year left and we do not know if Devs would change their minds.
 
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Can you make pagans stronger?
Aren't pagans strong enough? Look at Norse, but I guess you're talking about Slavs, so from my point of view Slavic cultures have 2 or 3 traditions, the only thing you have to do is to gather prestige and add new traditions to your culture. Getting prestige isn't the hardest task and, dependable on your playthrough it will strengthen your culture overall. In the meantime you might also hybridize with another culture and as you've mentioned about White Croats, you could theoretically create their culture by yourself.
 
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No map has been shown yet

We dont know

We dont know

Ladislaus IV wasnt a pagan. With the latest dlcs, the mongols can overrun the cumans, and cuman adventurers be settled in Hungary.

They want to keep them under the same name for some reason
ok, so I will patiently wait for the next DLC. I hope I have give you a few ideas for the future. I also had idea that the whole world could be divided into 3 maps. For example, map 1. would be from Iceland to Iran. Map 2. from India to Japan. And on map 3 would be Greenland, the east coast of North America (mississippi culture), Central America (Toltecs) Caribbean (Arawaks, Caribs) and the west coast of South America (Nazca, Tiahuanaco). The game would definitely run better than have one big map. And then someone could create a mod that would combine these 3 maps together.
 
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They had a QnA video a while back that had some interesting answers, but no map:
I think just a smidge of Papua was confirmed as the furthest east.
Zero plans to head west
and they did confirm that the Swahili Coast would be added, beyond that I don't know.

Edit:
If they confirmed a small bit of Papua then Indonesia and all that is pretty much verified too.
you're right, if Papua will be there, Indonesia will definitely be included there too. Maybe we can play for untouchet tribes on Andaman islands. It will be fun to try play as tribe who dont invented fire until today :D
 
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There will be Swahili coast (till Zanzibar) and Indonesia (except Papua) on map. However there are still half a year left and we do not know if Devs would change their minds.
that looks promising, and if they can make that west expansion Azores, Greenland, Vineland it will be very good. First i will play as Viking in Azores and try to take Papua. Well, Papuans will be surprised.
 
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Aren't pagans strong enough? Look at Norse, but I guess you're talking about Slavs, so from my point of view Slavic cultures have 2 or 3 traditions, the only thing you have to do is to gather prestige and add new traditions to your culture. Getting prestige isn't the hardest task and, dependable on your playthrough it will strengthen your culture overall. In the meantime you might also hybridize with another culture and as you've mentioned about White Croats, you could theoretically create their culture by yourself.
yeah Norse are strong, but other pagans like Slavic, Baltic, Finnic, Siberian are good only if you meet certain conditions. When you start playing as an observer, there is no chance that the pagans will last longer than 200 years. Maybe I have set the rules incorrectly? But i try it like 50x and still only norse can be strong enought to live longer than 200 years. And as I said before, paganism was prevalent in Eastern Europe until the 14th century. Besides Slovakia, Lithuania is a good example.
 
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yeah Norse are strong, but other pagans like Slavic, Baltic, Finnic, Siberian are good only if you meet certain conditions. When you start playing as an observer, there is no chance that the pagans will last longer than 200 years. Maybe I have set the rules incorrectly? But i try it like 50x and still only norse can be strong enought to live longer than 200 years. And as I said before, paganism was prevalent in Eastern Europe until the 14th century. Besides Slovakia, Lithuania is a good example.
Well, that's true. Lately I played as a Siberian chieftain, I re-created the Great Tartarian Empire (not the one we have in the game) with Tartarian culture which was combination of Permian and Bashkir, it was fun, lasted till the new update. To be fair, I dont remember Slavs, Balts, Fins or SIberians staying for longer in the game, the AI is not strong enough/or is not intelligent enough to keep the culture/traditions/religion alive.
 
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Well, that's true. Lately I played as a Siberian chieftain, I re-created the Great Tartarian Empire (not the one we have in the game) with Tartarian culture which was combination of Permian and Bashkir, it was fun, lasted till the new update. To be fair, I dont remember Slavs, Balts, Fins or SIberians staying for longer in the game, the AI is not strong enough/or is not intelligent enough to keep the culture/traditions/religion alive.
and thats why i am asking for stronger pagans. Maybe it would be good to have a DLC where a person could choose their own secret faith. In addition to the official faith, for example Christianity, they would secretly support, for example, Slavic or Baltic faith, at the same time. It was a common phenomen.
 
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The most interesting Answer was from the Community Manager, who has said, that all Veteran Players should go away and play something else, because they will not fix the Game or the AI.
How can a Developer Team, even say this?

That they have no intend in ever fixing CK3, should now clear.
But the question, I have why, they don't want to ever fix CK3.

V3 is an good Example, that improving the Game, via Free Patches is worth it, we only have to look at the upcoming 1.9 Patch for V3 with Diplomatic Treaties.
Buddy, I think there's a thread meant as containment for people who want to do nothing but whine, throw pity parties and be obnoxious in general to people discussing the game.

Please, use that thread where you will find all your friends ready to agree with you about how much the Devs hate you and the game is doomed, just like it's been doomed for the last five years.

Don't spread that stuff outside of the containment zone. It makes a mess of things and bothers people. Thank you.
 
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Buddy, I think there's a thread meant as containment for people who want to do nothing but whine, throw pity parties and be obnoxious in general to people discussing the game.

Please, use that thread where you will find all your friends ready to agree with you about how much the Devs hate you and the game is doomed, just like it's been doomed for the last five years.

Don't spread that stuff outside of the containment zone. It makes a mess of things and bothers people. Thank you.

Sorry to burst your bubble, but even the hugbox that is Reddit upvotes posts that criticize the game nowadays. Can you tell me which kind of leather tastes the best while you are here though?
 
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I also had idea that the whole world could be divided into 3 maps. For example, map 1. would be from Iceland to Iran. Map 2. from India to Japan. And on map 3 would be Greenland, the east coast of North America (mississippi culture), Central America (Toltecs) Caribbean (Arawaks, Caribs) and the west coast of South America (Nazca, Tiahuanaco). The game would definitely run better than have one big map. And then someone could create a mod that would combine these 3 maps together.
It doesn't make much sense to add the Americas when they didn't have any contact with Eurasia, and why would you divide Eurasia in two again? The whole reason there's always demand for map expansions since launch CK2 was that it didn't make sense that a giant invisible wall existed in Eastern Persia, and that it was silly that you could even have the western parts of empires based in India poke into the map without the rest.

The same issue applied when they expanded the Eurasian steppe to Mongolia, but the Mongols couldn't reach or contact China anymore for some reason, or how Western Africa was cut off in the middle severing the Sahel region from the neighbouring Niger delta.

The ideal size of the CK map is Eurasia plus the parts of Africa that had close contact with Eurasian polities and their direct neighbours, so Western Africa, the Horn of Africa and the East African coast that's being added with the map expansion. Past that the remaining African polities get too remote, and I'm of the rule of thumb that if they couldn't influence the major African regions that are already in the game and had close ties to Eurasia they're probably better off to keep in Europa Universalis.

The Americas even more off because, well, massive oceans on both sides, and how would you even fill the map outside of the Andes and Mesoamerica? With Project Caesar it looks like making a map of the 14th century America is already hard enough, I don't want to think what it'd look like to make a 9th century map.
 
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Sorry to burst your bubble, but even the hugbox that is Reddit upvotes posts that criticize the game nowadays.
I think they always did, because there's always been criticism of the game that didn't descend into whatever doom party about the Devs hating your guts and never fixing the game because DOOM.

You just see that stuff and get confused because you forgot how normal people talk about the game. But, if you want to talk Reddit, all I see from them nowadays is memes about Genghis Khan.

Can you tell me which kind of leather tastes the best while you are here though?
I have no idea, I'm not in the business of tasting boots, but you can tell me what leather tastes like when the moderators come here to have a discussion with you and they're done.

Seriously, what is up with you people?
 
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ok, so I will patiently wait for the next DLC. I hope I have give you a few ideas for the future. I also had idea that the whole world could be divided into 3 maps. For example, map 1. would be from Iceland to Iran. Map 2. from India to Japan. And on map 3 would be Greenland, the east coast of North America (mississippi culture), Central America (Toltecs) Caribbean (Arawaks, Caribs) and the west coast of South America (Nazca, Tiahuanaco). The game would definitely run better than have one big map. And then someone could create a mod that would combine these 3 maps together.
Paradox refuses to let us cut off india, so theyre not going to have 3 different maps which each require unique support
 
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It doesn't make much sense to add the Americas when they didn't have any contact with Eurasia, and why would you divide Eurasia in two again? The whole reason there's always demand for map expansions since launch CK2 was that it didn't make sense that a giant invisible wall existed in Eastern Persia, and that it was silly that you could even have the western parts of empires based in India poke into the map without the rest.

The same issue applied when they expanded the Eurasian steppe to Mongolia, but the Mongols couldn't reach or contact China anymore for some reason, or how Western Africa was cut off in the middle severing the Sahel region from the neighbouring Niger delta.

The ideal size of the CK map is Eurasia plus the parts of Africa that had close contact with Eurasian polities and their direct neighbours, so Western Africa, the Horn of Africa and the East African coast that's being added with the map expansion. Past that the remaining African polities get too remote, and I'm of the rule of thumb that if they couldn't influence the major African regions that are already in the game and had close ties to Eurasia they're probably better off to keep in Europa Universalis.

The Americas even more off because, well, massive oceans on both sides, and how would you even fill the map outside of the Andes and Mesoamerica? With Project Caesar it looks like making a map of the 14th century America is already hard enough, I don't want to think what it'd look like to make a 9th century map.
I making historical maps on my own. So I can help with that, i have all cutures and empires from 10 000bc to today on my own Americans maps. I wanted 3 dived maps it for players who dont have PC from NASA and loading of game take more than 15 minutes. You will be able to choose in launcher menu one of 3 maps so it can load it faster. And some modders can make all 3 maps together for players with PC from NASA. And adding Vineland as part of America is good idea, because Vikings lived there and in genes of north amrican natives was found part of north european DNA. So Vikings live there much longer as we predicted before. And adding central and south america is just for fun.
 
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