I guess many of you know the youtube subculture of channels the style of EmperorTigerstar which create maps of X area every year, day, etc.
My wish with Paradox would be to have an Atlas, based on the Klausewitz engine, depicting a huge, google earth style relief map but more aesthetic, of the world, with all the rivers, valleys, forests, etc. And based on that, there was a political, economic etc layout.
The best part would be that the map should be open source so as to make the gamer community itself participate in the laying out of the map and all the layers. This way, after a few years we would get never seen before levels of accuracy, of astonishingly local quality.
So this wouldn't be a game per se, just an interactive atlas, which could have mini games attached to it, like event chains in which you follow the trip of some voyager, or the front lines of a war, or the expansion of a particular plant or industrial product. Endless possibilities, really.
Also, Paradox could use all the map's info to have a source from which create better historical accuracy in their games. We've seen many dev diaries of devs listening to hardcore users opinions on certain specific changes on areas on the map they have a professional level of knowledge, and implementing those changes. This Atlas would be next level.
This atlas could be marketed for schools too, so kids learn history in an interactive, unforgettable way.
My wish with Paradox would be to have an Atlas, based on the Klausewitz engine, depicting a huge, google earth style relief map but more aesthetic, of the world, with all the rivers, valleys, forests, etc. And based on that, there was a political, economic etc layout.
The best part would be that the map should be open source so as to make the gamer community itself participate in the laying out of the map and all the layers. This way, after a few years we would get never seen before levels of accuracy, of astonishingly local quality.
So this wouldn't be a game per se, just an interactive atlas, which could have mini games attached to it, like event chains in which you follow the trip of some voyager, or the front lines of a war, or the expansion of a particular plant or industrial product. Endless possibilities, really.
Also, Paradox could use all the map's info to have a source from which create better historical accuracy in their games. We've seen many dev diaries of devs listening to hardcore users opinions on certain specific changes on areas on the map they have a professional level of knowledge, and implementing those changes. This Atlas would be next level.
This atlas could be marketed for schools too, so kids learn history in an interactive, unforgettable way.