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Provolution

Sergeant
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Nov 24, 2003
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www.omnicogni.com
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LATE GAME.

With several 1000 hours on Crusader Kings series, you may for the positive or the negative, call me a very interested player. I also do read Medieval History a lot, as a hobby. I honestly think we need to expand the thinking beyond the fall of Constantinople towards 1485-1530 range to consider what should be the new real end date of the game. English history generally considers Battle of Bosworth Hill and the Death of Richard III as the final date of English medieval history. Portugal and Spain would lean to consider that to be the end of Reconquista, death of the Perfect Prince, Columbus, Tordesillas Treaty, so we are talking about 1485-1497 here for these. HRE could be considered medieval, in the sense of Catholic Monopoly over Western Europe until 1517-1530. Medici had its last pope around 1520, for Italy. The interplay France and Henry VIII, and Emperor Charles of Habsburg is also a real interesting period when it comes to an end date, with all the centralized roleplaying and strategy potential there. As Europe had the Little Ice Period from 1300++, and eclipsing with the termination of the Norse colony in Greenland somewhere 1410-1460, in parallel with the Black Plague, as well as a spiritual renaissance in Europe as a response to what has been considered an apolalypse, late medieval era is generally also considered to be starting by Hundred Years War, England and France, 1337 and onwards, but could start earlier or later. So for all purposes, the new Late Medieval Era start date should be 1347, with Byzantine Civil War ending, Mongol expansion brought to a halt etc etc, and the end date should actually be 1520s-1530s, as a very cool endgame would be to explore a random or semirandom continent if chosen, as in EU4, with surprising cultures, nations, technologies based on historical scenarios. No need to let EU start date keep CK3 from realizing its full potential, as its such a great game, and CK3 is now out from the EU4 shadow in my opinion.
 
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I don't know, I guess you could theoretically extend the timeline up to 1600 while still having the same basic gameplay with no major issues. But the thing is, in the 1492, the New World was discovered by Spain, a few decades later, you have Spain conquering the Aztec Empire and the further along the timeline you go, the more you would need mechanics for colonisation and the Americas and that could become a very different game. Then in 1520s, you have Martin Luther and Reformation.

If there were to be a late-game expansion for this game, I think a more realistic one would be an expansion that would rework how the Innovation system works, add a new start date in 1337 and moves the ending date to 1492 (the other popular date for ending of the Middle Ages) to rule out the need for the Americas.

Whatever the case is, a late-game expansion should also introduce new problems for players to deal with, as by that point, it's much too stable. Maybe in late game, the focus could shift slightly from Vassal Management to Popular Opinion management and make Peasant Revolts more dangerous with higher development, as this was the time when the power of the nobility starting to weaken and the trend started towards Absolute Monarchy.
 
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In order to create content for late game balance, AI and crucial mechanics like warfare. innovations and crown laws need to be entirely overhauled. Anything past a 100 years of gameplay becomes completely unplayable and i cant see any later game start date being any better without massive overhauls.
 
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Innovations and Laws overhaul could be a part of this hypothetical late game Major Expansion and Warfare overhaul could be part of an update that would come with a Warfare-focused Core Expansion.
 
I would bring up a smaller thing: Festivals of Major City Anniversaries.
Specifically:
1247 - Rome's 2,000 year anniversary.
1262 - Baghdad's 500 year anniversary.
1330 - Constantinople's 1,000 year anniversary.

A lead-up for preparations and the actual festivities would be a nice little touch to reward the player for playing so long.

One more that I'm not sure could make it into vanilla:
1469 - Cairo's 500 year anniversary.
 
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Thanks for the points raised, to you all. I think we need to address the Late Period in three distinct phases. 1347 or so to 1420 saw a massive demographic reduction, farmlands left redundant, manors empty, bishopries empty or with fake profiles for the tithes etc, If we address the 1347 period to 1536 period (from Black Plague, to Pizarros conquest of Peru, and before serious colonization could take form, mostly adventures and excitement until then), we can divide it into two phases, the Apocalyptic Phase (Little Ice Period, Black Plague, domination by Golden Horde, Barbary Pirates, Ottomans etc, keeping Europe confined, introduction of big cannons), 1347-1453, and then a renaissance, gunpowder era, early naval exploration etc etc, but still very feudal, very violent, superstititious, a very boring phase anyways in EU4, this would be from 1453 to 1537.
 
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The most important thing, is for paradox to fix the game so it actually runs well post 1200, and with much of asia being added soon, the lag is likely to get worse, so any late game mechanics will be that much harder to experience.
1453 works as an end of the medieval era in english histiography as its the year the 100YW is lost for good.
 
I still think that EU4 misrepresents the era leading up to Absolutism, that is almost 1610 at a stretch, and I would personally love to see the end date pushed back to 1530s or even 1560 (100 years more), to get the age of exploration, impact of printing etc. There are great elements from Victoria 3 and other games they can apply from, and would make for a rich RPG game experience with plenty of strategy. I like the idea to explore a new Western World with an expedition of characters, using the new traveler dynamics etc, so all this can be used from existing engine. Some new engine improvements must be done in the naval, gunpowder, armor, castlebuilding and sieges etc, as well as some in economics, science etc. It could still be done in CK3 though.
 
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Unless there's a new bookmark in 1337, the only thing I think would encourage more players to play until 15th century is more buffs and CBs, like firearms to replace bowmen, or nationalism to consolidate your realm.
 
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Unless there's a new bookmark in 1337, the only thing I think would encourage more players to play until 15th century is more buffs and CBs, like firearms to replace bowmen, or nationalism to consolidate your realm.
If firearms would be introduced to CK3 it would kind of push me away from the game to be fair.

I would bring up a smaller thing: Festivals of Major City Anniversaries.
Specifically:
1247 - Rome's 2,000 year anniversary.
1262 - Baghdad's 500 year anniversary.
1330 - Constantinople's 1,000 year anniversary.

A lead-up for preparations and the actual festivities would be a nice little touch to reward the player for playing so long.

One more that I'm not sure could make it into vanilla:
1469 - Cairo's 500 year anniversary.
These could be really nice additions, the more immersion = the better imho.

I will add a piece of my thought as well - if we are going into 1400s and 1500s+, I would love to see the Americas and South of Africa expansion map. I am aware that the game performance might get a hit and players with older PCs might struggle.
 
If firearms would be introduced to CK3 it would kind of push me away from the game to be fair.


These could be really nice additions, the more immersion = the better imho.

I will add a piece of my thought as well - if we are going into 1400s and 1500s+, I would love to see the Americas and South of Africa expansion map. I am aware that the game performance might get a hit and players with older PCs might struggle.
If you add the americas, you need to have land thats unowned by anyone, which ck has only ever done as a bug, or land which will be in native hands for 95% of the game, and so just adds lag
 
I'm sure thay will add americas as well, no game or DLC sell well not including US or China&Japan. From my understanding CK'3 about etymology&clothes and how printing press related to CK'3? that is not about clothes and look like only ideas you mean.?
 
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