One issue that has persisted since the game was released is that of great powers getting involved in wars over nothing, especially distant wars. I think there are a few ways this could be solved:
1) Have wars reduce IG opinion of the government, the stronger the opponent the lower the IG opinion. Rivalry halves the decline in opinion. The opinion is restored post war if won and the negative opinion is halved if lost (not factoring in occupation hurting IG opinion).
2) Distance needs to be more of a thing in wars. Fighting a war in a strategic region that is not of your interest should further decrease IG opinion if you are involved in a diplomatic issue.
3) Wars over returning states should not grant a reduction in IG opinion once nationalism is researched.
4) Add a decree option to promote war propaganda (mass communication and radio help reduce the IG opinion decrease).
5) Censorship and especially Secret Police help reduce the IG opinion decrease penalty.
6) Disproportional over-mobilization (lets say over 300% the size of the enemy army) adds to IG opinion decrease, so you don't end up seeing the AI sending in 100,000 troops to fight an enemy with 10,000 troops. This should help slightly tilt the army focus into quality over quantity.
7) Conscription should also decrease IG opinion, only be used during emergencies such as direct wars with neighboring rivals.
8) Besides strategic interest, lets great powers have up to 3 vital interest allocation slots by the end game. These vital interests should take longer to be established than strategic interests. Wars over these vital interests cancel out most of the drop in IG opinion. Only states near your directly controlled states and states with goods you severely lack can have vital interests. Event chains can also grant you vital interests. This should allow Britain to justify war with the Boer republics, France to justify war in Algeria, and Italy to justify war in Tunisia without incurring large drops in IG opinion.
1) Have wars reduce IG opinion of the government, the stronger the opponent the lower the IG opinion. Rivalry halves the decline in opinion. The opinion is restored post war if won and the negative opinion is halved if lost (not factoring in occupation hurting IG opinion).
2) Distance needs to be more of a thing in wars. Fighting a war in a strategic region that is not of your interest should further decrease IG opinion if you are involved in a diplomatic issue.
3) Wars over returning states should not grant a reduction in IG opinion once nationalism is researched.
4) Add a decree option to promote war propaganda (mass communication and radio help reduce the IG opinion decrease).
5) Censorship and especially Secret Police help reduce the IG opinion decrease penalty.
6) Disproportional over-mobilization (lets say over 300% the size of the enemy army) adds to IG opinion decrease, so you don't end up seeing the AI sending in 100,000 troops to fight an enemy with 10,000 troops. This should help slightly tilt the army focus into quality over quantity.
7) Conscription should also decrease IG opinion, only be used during emergencies such as direct wars with neighboring rivals.
8) Besides strategic interest, lets great powers have up to 3 vital interest allocation slots by the end game. These vital interests should take longer to be established than strategic interests. Wars over these vital interests cancel out most of the drop in IG opinion. Only states near your directly controlled states and states with goods you severely lack can have vital interests. Event chains can also grant you vital interests. This should allow Britain to justify war with the Boer republics, France to justify war in Algeria, and Italy to justify war in Tunisia without incurring large drops in IG opinion.
- 2
- 1
- 1