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Hansa

Hartmann,

Can you tell me if you can implement alliances in initial setup in 1492 ? If you can, then we should implement Hansa as an alliance. As the last diet of Hansa was hold in 1669, we can even predetermine lenght of this alliance until that date. Thus Johan will still find Hansa.

What do you think of this idea ?

Thank you Johan for info about Oldenburg and Holstein.

Raf
 
We CAN and GREAT idea! :) And I can even give the alliance a NAME! :) :)

But You all forget the problem with the tags. :( I will take Provence for Pommerania, Hansa for Mecklenburg, but which country should go for for Bremen? May I really take Corsica? I want to hear opinions first. I also want to know, which countries should go into the Hansa alliance. According to the original GC this had to be:

Bremen, Mecklenburg, Holstein, Pommerania.

Is this correct?

I really like that Hansa alliance idea. :) But we need to steal a tag for this and YOU folks have to tell me which one :p

Hartmann
 
I vote for Hansa. You need a strong commonwealth up there on the Baltic rim to somewhat counter Denmark and Brandenburg for game play reasons.

Also for historical accuracy reasons:

- the Hansa alliance was actually in existence,
- it had some impact on the actual history of the Baltic region (which I would like to learn more about so if any of you wish to educate me, please do), and
- Corsica never came into being on its own and played no role in history other than as the birthplace of Napoleon.

BTW, I love what you, Doomie, and McGuinn are doing with the IGC Hartmann. I changed a few settings, like start-up stats for nations and killed the Swedish COT, but it is a fine work. I can also see how it is a continuous process of evolution and discovery. Thanks for doing all the tough work of editing and monitoring quality. Kudos to you!
 
I still think that vassalization of Holstein to Denmark is more historically accurate than giving the territory to Denmark (at least in 1492). True, officially, the King of Denmark was also head of state in Holstein, but the Holsteinians only accepted it under the condition that they remained largely self governed and maintained their own administratory facilities.

Personally, I don't like the idea of taking potential minors away the chance to go independent (Provence, Corsica, Spanish Protestants, etc.) as it takes away a lot of 'What if' potential from the game. The reason 'But they never were a major factor anyways' doesn't count for me. You cannot build a colonial Empire with Sweden or the Hansa, and then complain when a country like Corsica becomes independent, becasue that's historically inaccurate. :)

Who knows, maybe Paradox will offer more tags some day? But that would certainly involve a lot of changes in the hard code, so there'll be little hope for that (even if the team listens a lot to customer's whishes).
 
You cannot build a colonial Empire with Sweden or the Hansa, and then complain when a country like Corsica becomes independent, becasue that's historically inaccurate.

I share those feelings. My post wasn't meant to sound so deliberate as to be careless. The idea of more possibilities, albeit rare, livens up the game. It was just in the course of the limitations of the current tags that I would come down in favor of a Hansa alliance to unify efforts on the Baltic versus a potentially independent Corsica.

Your desire to keep minors alive and for them to proliferate (if possible) is shared by me. In fact, I have noticed a bias I have toward smaller countries in my playing wheeras I like to form strong alliances and pull off pieces of the larger nations, I tend to avoid confrontation with the smaller ones even if they might make a good target of aggressive efforts.
 
Russia corrections

Hello to everybody.

I can say that you have done really great job even if I could not agree with some of your corrections.

Actually it was my opinion about Ryazan that Raphael post in the discussion. I think that Ryasan is not very important mainly because it was really weak and under very strong influence of Moscow. Actually the main reason why Ryazan was not incorporated in Russia was that Ivan III was quite happy to have it as vassal (same can be told about Pskov). Actually all this pappet states (Pskov and Ryazan) should be vassals of Russia and in military alliance with her at the begining of game. To follow history you should made Kazan vassal too but I afraide that can damage gameplay. Pskov and Ryazan was annexed immidiatly when they have made motion into leaving vassalization. Kazan leave this status in mid-XVI and was taken by force.

Talkinf about vassals I was surprised that everybody just forget that Poland-Lithuinia is not one country but two independent countries with ralation like Castile-Aragon and Denmark-Sweden with one difference: most of time Poland and Lithuinia have different rulers but all of them was brothers to maintaine union. Actually Lithuinia was unstable country (sort of federation of west russian pricipalities under rulling of Lithuinian Great Prince) and it was in dynastic union with Poland untill 1569 when it was incorporated into newly created country of Rech Pospolitaya (russian spelling). But before this event it was very big possibility that Lithiunia will be incorporated into Russia (and this fact will stop all Russian Polish conflicts). This should be very big catholic country which takes more then half of current Poland-Lithuinia provinces.

Actually I was really surprised about message in which Sibiria was described so powerful in history that it takes control of Kazan and defeats Astrakhan. Needed to clarify that Sibiria never have common boder with all khanates on Volga (Kazan, Astrakhan and Golden Horde). It was distant country which was very weak and unstable. Most of time before conquest it was vassal of Russia and leave this status when was conquered by Astrakhan prince Kuchum. Then Russia take steps to take Sibiria under control to stop raids on her borders.

Suggestion about Novgorod. If you what to create this revolt-country I think you should put deadline for it appearance. It could not appear as a result of revolt after reign of Ivan IV. It was so heavily plundered during his reign that never rose to status of important city.

Please do not remove Ingermanlandia from Teutonic order. Of cause it should be russian but this province is the only stimul for Russia to have wars with order (in game terms). She needs port to begin colonization and if Ingermanladia will be russian from beginin this will give port to Russian and settlers too.

Actually game designers missed fact that White sea should be in the list of discovered and Arhagelsk should be port. But I think that was done for gameplay. But anyway White sea should be known to Russia.

Same can be told about Astrakhan and Kars which have big ports and have big trade across Caspian sea. But if somebody adds port to Astrakhan you should remove ship technologies from that country or it will begin to build fleets.

About Russian leaders. All list of russian leaders should be rewritten. I have already tries that by providing to Philipp Thibaut with russian leaders but it looks like he have taken some from my list and left his own strange leaders. Some of them have strange dates of appearance and some of them have misspellings in names and some of leaders complitely strange. I will made new list and post it as soon as possible but first of all remove leader Striga-Obolenski. This general are already dead in 1492. He can be changed into general Danilo Shenya (wivh was very well-known exactly at the begining og game). Polish leader Michael Glinski and russian leader Glinski is one man and his start and end dates should be corrected like this (polish Michael Glinski from 1492 till 1505 (he was well-known fro his fightings with crimeans) and russian leader with same name should appear in 1505 untill 1535). I think it will be good idea to add russian monarches as leaders (Ivan III, Vassiliy III, Ivan IV, change general Godunov enddate into 1599 when he become monarch Boris Godunov, change general Alexis into monarch Alexis I and add Peter I). Statistics for them already provided in the game. Souwarow should live till 1800. Admiral Uchakov should be from 1780 till 1817 and his name should be spelled like Ushakov. General A.Orlov in fact is admiral and was well-know for his victory in Chesma. There was his brover Ivan Orlov who was general (not really good and well-known). Please can it be done somehow that russian explorers will appear in Pacific coast. Its really amazing to have cossak Dezhnev appear in Baltic and sail him all around world to Pacific. Same can be told about Turkish Ahmend which appears in Medditerrian and should be in Indian ocean.
 
Re: Russia corrections

Thanx for sharing Your opinion with us, Tanone. :) There are always many different settings which are plausible and one often cannot say that a given design is the only correct one. It depends on the criteria one puts into action and there´s also always the aspect of personal taste. I´ll try to reply to all Your comments as good as I can (I´m really lacking sleep, so I hope I can make myself halfway clear):



Actually it was my opinion about Ryazan that Raphael post in the discussion. I think that Ryasan is not very important mainly because it was really weak and under very strong influence of Moscow. Actually the main reason why Ryazan was not incorporated in Russia was that Ivan III was quite happy to have it as vassal (same can be told about Pskov). Actually all this pappet states (Pskov and Ryazan) should be vassals of Russia and in military alliance with her at the begining of game.

- Please note, that in the original GC Ryazan is part of Kazan. So the new setting is much more correct.
- Puppet=vassal. Of course Ryazan was only a puppet, that´s why I made it a vassal. But I will in future editions give them even better relations to Russia and put them into a military alliance, too. It should be always on the brink of annexation.
- Why then put it in at all?
a)Now, first, some Russians even urged me to. :)
b) Second, Ryazan is on all maps of that time and I always try to have the political map right. I love it, when I go into political mode and everything looks like on my most favorite maps. :)
c) Thirdly, though Ryazan is mostly annexed during the first twenty years of the game, this is not ALWAYS the case and this makes the game more fun.
d) Fourthly a player can now decide to actually PLAY Ryazan, which is very nice and challenging to boot.
- I will think about Pskov (alliance, vassal).


To follow history you should made Kazan vassal too but I afraide that can damage gameplay. Pskov and Ryazan was annexed immidiatly when they have made motion into leaving vassalization. Kazan leave this status in mid-XVI and was taken by force.

I know. But exactly because making Kazan a vassal will hamper Russian efforts to expand to the south, I didn´t do it.

Talkinf about vassals I was surprised that everybody just forget that Poland-Lithuinia is not one country but two independent countries with ralation like Castile-Aragon and Denmark-Sweden with one difference: most of time Poland and Lithuinia have different rulers but all of them was brothers to maintaine union. Actually Lithuinia was unstable country (sort of federation of west russian pricipalities under rulling of Lithuinian Great Prince) and it was in dynastic union with Poland untill 1569 when it was incorporated into newly created country of Rech Pospolitaya (russian spelling). But before this event it was very big possibility that Lithiunia will be incorporated into Russia (and this fact will stop all Russian Polish conflicts). This should be very big catholic country which takes more then half of current Poland-Lithuinia provinces.

No, I don´t forget that. I would have liked to have Lithuania in the game at least as a possible revolter. I read about several times of splitting of the Polish-Lithuanian commonwealth, and if I remember correctly, Poland and Lithuania were even not under the same ruler at the beginning of the game (when Ivan III reigned in Russia). But as with Spain, I think it would pose serious difficulties for gameplay to split Poland and Lithuania - even if one makes relations close, alliance, vassalship etc.

Actually I was really surprised about message in which Sibiria was described so powerful in history that it takes control of Kazan and defeats Astrakhan.

Hehe, I have Russian sources about this. :)

Needed to clarify that Sibiria never have common boder with all khanates on Volga (Kazan, Astrakhan and Golden Horde).

I know that they had no border with Kazan. But that didn´t prevent Mamuk from conquering it and being Khan there for a while. The concept of 'border' is a bit moot with regards to the region anyway as the Tatars were nomads and roamed wherever they didn´t find resistance. In 1491/92 Astrachan was hard pressed by Sibir and they *almost* conquered it.

It was distant country which was very weak and unstable. Most of time before conquest it was vassal of Russia and leave this status when was conquered by Astrakhan prince Kuchum. Then Russia take steps to take Sibiria under control to stop raids on her borders.

Yes, but this was much later than 1492 timespan. Russia conquered Siberia in 1581 (I think). In 1492 the Muscovites didn´t even dream of getting to Siberia.

Suggestion about Novgorod. If you what to create this revolt-country I think you should put deadline for it appearance. It could not appear as a result of revolt after reign of Ivan IV. It was so heavily plundered during his reign that never rose to status of important city.

You are right. I make a mental note about it.

Please do not remove Ingermanlandia from Teutonic order. Of cause it should be russian but this province is the only stimul for Russia to have wars with order (in game terms). She needs port to begin colonization and if Ingermanladia will be russian from beginin this will give port to Russian and settlers too.

No, that premise isn´t true. Not Your fault, we all made that error here, too! :) Ingermanland is now a level one colony with port, yes. But the Russians CANNOT buy anything in that province - no armies and no ships - until the province achieves city status. Also a port doesn´t provide settlers. Only a wharf does, which cannot be build until much later.

Same can be told about Astrakhan and Kars which have big ports and have big trade across Caspian sea. But if somebody adds port to Astrakhan you should remove ship technologies from that country or it will begin to build fleets.

Will think about that. But it´s maybe not that important?

About Russian leaders. All list of russian leaders should be rewritten. I have already tries that by providing to Philipp Thibaut with russian leaders but it looks like he have taken some from my list and left his own strange leaders. Some of them have strange dates of appearance and some of them have misspellings in names and some of leaders complitely strange. I will made new list and post it as soon as possible but first of all remove leader Striga-Obolenski. This general are already dead in 1492. He can be changed into general Danilo Shenya (wivh was very well-known exactly at the begining og game). Polish leader Michael Glinski and russian leader Glinski is one man and his start and end dates should be corrected like this (polish Michael Glinski from 1492 till 1505 (he was well-known fro his fightings with crimeans) and russian leader with same name should appear in 1505 untill 1535). I think it will be good idea to add russian monarches as leaders (Ivan III, Vassiliy III, Ivan IV, change general Godunov enddate into 1599 when he become monarch Boris Godunov, change general Alexis into monarch Alexis I and add Peter I). Statistics for them already provided in the game. Souwarow should live till 1800. Admiral Uchakov should be from 1780 till 1817 and his name should be spelled like Ushakov. General A.Orlov in fact is admiral and was well-know for his victory in Chesma. There was his brover Ivan Orlov who was general (not really good and well-known). Please can it be done somehow that russian explorers will appear in Pacific coast. Its really amazing to have cossak Dezhnev appear in Baltic and sail him all around world to Pacific. Same can be told about Turkish Ahmend which appears in Medditerrian and should be in Indian ocean.

I noted most of this, too. I´m eagerly waiting for someone to come and set the files straight or at least provide me with a fully corrected leaderlist with all stats etc. Maybe You are interested? :)

Thanx for Your input again!
Best wishes,

Hartmann
 
Re: Russia corrections

- I will think about Pskov (alliance, vassal).

Do not forget that Pskov should be annexed even early in 1510.

I know. But exactly because making Kazan a vassal will hamper Russian efforts to expand to the south, I didn´t do it.

Actualy from my experience of playing minor Russia never comes to Sibiria. I just do not know why. The best her achivment was annaxation of Kazan and Golden Horde. But thats all. She just do not use her good leaders.

Of cause when you are player you take all 4 khanates in just 20 years. But minor doing really poor.

No, I don´t forget that. I would have liked to have Lithuania in the game at least as a possible revolter. I read about several times of splitting of the Polish-Lithuanian commonwealth, and if I remember correctly, Poland and Lithuania were even not under the same ruler at the beginning of the game (when Ivan III reigned in Russia). But as with Spain, I think it would pose serious difficulties for gameplay to split Poland and Lithuania - even if one makes relations close, alliance, vassalship etc.

With Poland so many problems exist. Its too strong for minor and too weak for major. In all my games Poland was very strong (only Turkey can do something with her but only if played by player. Of cause Russian player can conquer it but he should spend much time in Sibiria and he begins usually in late XVII which quite normal time.
With creation of Lithuinia we can just remove even the needness of Russian-Polish wars (Rusiia will just have no CB). And she can take role of Poland in stopping Turks.
I think I will try to divide them. I will post results.

You are right Lithuinia have diffrent rules most of time untill 1569 (even in begin of game).

Hehe, I have Russian sources about this. :)

Can you tell me your source? Never heard about that facts. Of cause my specialisation in history was 'History of western countries (especially Sweden)'. But I know russian history quite good.

I know that they had no border with Kazan. But that didn´t prevent Mamuk from conquering it and being Khan there for a while. The concept of 'border' is a bit moot with regards to the region anyway as the Tatars were nomads and roamed wherever they didn´t find resistance. In 1491/92 Astrachan was hard pressed by Sibir and they *almost* conquered it.

DO you know that Sibiria was not really nomad khanate? Of cause they have some nomadic tribes in south but as all countries mostly covered with forests it was not nomadic. Its even did not have tatar dinasty before Kuchum's conquest.

Yes, but this was much later than 1492 timespan. Russia conquered Siberia in 1581 (I think). In 1492 the Muscovites didn´t even dream of getting to Siberia.

Actually they already was in Sibiria. All territories around Ob's mouth was novgorodia and later moscovian territory long before 1492. Actually all first part of XVI c. Sibiria was vassal and pays tribute to Moscow (Kuchum stops that and begins raids on lands of Stroganovs which hire cossack to proteck them, and this cossacks make a successfull raid which lead to conquest of Sibiria).

No, that premise isn´t true. Not Your fault, we all made that error here, too! :) Ingermanland is now a level one colony with port, yes. But the Russians CANNOT buy anything in that province - no armies and no ships - until the province achieves city status. Also a port doesn´t provide settlers. Only a wharf does, which cannot be build until much later.

Without coastal province you could not have settlers, right? And as Orthodox countires have 1 settler per year Russia will have her 1 setller from very begining of game if you give her Ingermanland. This settler is just enougth to colonize Karelia, Astrkhan, Ingermanlandia and to begin clonization of Sibiria untill 1560 when colonial dinimizm appear (if we talk about player). In this case player will have no reason at all to conquer Teutonic order (only his empire ambishions). The main reason why in history Russia fight in Baltic was to get access to European trade, but in game terms this is was left aside because from very begining you can put your traders in other COT's (even if you do not have sea access to it). This is remove reason to fight for Baltic and I think because of that Ingermanland was given to Order, to suspend russian possibility to colonize. Its not swedish because Sweden is just too powerfull to fight.

Will think about that. But it´s maybe not that important?

Thats not important of cause but in BoardGame Astrkhan is port and its very hard to take it because of that.

I noted most of this, too. I´m eagerly waiting for someone to come and set the files straight or at least provide me with a fully corrected leaderlist with all stats etc. Maybe You are interested? :)

Of cause I am interested. I will do that, but I need to check quite a lot of books. Its not really easy to find all this leaders because in our history we do not have habbite to name leaders exactly.

And one more suggestion.
Make Voronez and Donetsk provinces neutral without population this will be more correct.
 
Sibiria

If somebody have connection with Paradox. Can you tell them to change all this ugly Sibirian names from map. They are just unbelivebly uncorrect.

I can remake mape for Sibiria with normal names.

Same thing about random leaders. Its just my opinion but some of them was take from the air (just to look russian) and some of them was take from TV news about modern Russia.
 
I know, but this is hardcoded and will not be changed by Paradox. :(

I do not understand why the default leader names and stats are hardcoded. They shouldn´t be. I´m sure the map will be revised in EU2, though.

Hartmann

Edit: But I think the random leaders can be edited (Just didn´t have a look yet as there are so much things to do yet). Sometimes I fear this whole IGC enterprise will never end...
 
Sometimes I fear this whole IGC enterprise will never end...

Ah, so you are starting to see that now... :)

The project can never be completed to everone's satisfaction because the underlying simulation lacks the necessary customizability. (I still think that Paradox should seriously consider revising the game code to replace the ugliest hard hacks with open format text files.) For me, real life concerns have become too pressing to invest much time in EU at the moment.

Regarding the Hansa situation, I suggest only creating the new Duchy of Pommerania and leaving the Hansa with the provinces of Mecklenburg and Bremen. A territorially weak Hansa with a strong merchant presence in the various COTs is a pretty good estimation of the real situation IMO.

/Doomie
 
Yes, this would be at least an easy to implement solution. :)

Doomie, I have just sent You email with IGC 1.5e. Johan helped me to find the (hopefully last) errors in the files. Sorry for my blundering. :eek:
All the best with Your RL issues. We will continue the project in the meantime in Your spirit. :)

See You

Hartmann
 
Hello Maxim, Hartmann, Doomie and all others.

And welcome Maxim on this board, it's the first time I see you here.

Hartmann : I also want to know, which countries should go into the Hansa alliance. According to the original GC this had to be: Bremen, Mecklenburg, Holstein, Pommerania.
Is this correct?


I think the list is ok. I'd like to know, from those who know the Baltic History, if Teutonic Order, which had close relationships with Hansa, could be added ?

But You all forget the problem with the tags. I will take Provence for Pommerania, Hansa for Mecklenburg, but which country should go for for Bremen? May I really take Corsica? I want to hear opinions first.

I don't remember, with all the changes made, if you still have English Royalists (ROY) available. I think the system to handle civil war in EU PC now permits this minor suppression, I think. Opinions ?

About Corsica, there had been many big revolts that could have lead to independance of Corsica. The most important one being under corsican chief Paoli during c18th. Actually, Corsica was proclaimed independant in 1734. Genoa asked for french help, which France provided in an expedition in 1748-1753. But the Corsicans managed to resist. The corsican state was organized on a democratic model with a capital in Corte and Paoli as the leading general. It controlled most of the island.

After 1753, the french army came twice again, once in 1756-1759, once in 1765. In 1765, Genoa finally gave Corsica to France in exchange for an annual subsidy. The corsican patriots were not consulted and rebelled, but were beaten in 1769. Paoli went in England in exil and tried many times to help Corsica to become independant until the Empire.

So I think Corsica has a sense as a minor. Of course, you still can suppress it, but the minor Bremen has less influence on the course of History than Corsica, I guess.

-------------------

About Poland-Lithuania and Denmark-Holstein, I think the problem is identical to what was said a few days ago about Aragon and Castilla. EU doesn't provide a status to handle dynastic or personal union. The vassal status is a good one for those who officially separated during these 3 centuries (like Sweden and Denmark) ; and the merging is a good solution for those who did not. Of course, this is arbitrary, as a separation could have happened.

Btw, maybe someone will one day have the courage to design a scenario with all the states under dynastic union separated and vassals (I think particularly about Aragon/Castilla, Poland/Lithuania, France/Bretagne, Denmark/Holstein/Norway), while for instance deleting minor potentially-revolted states (Provence, Corsica, Protestants, Royalists, etc.). That would be great, but I don't know if anybody will have the courage. The game balance will have to be tested of course, because this would be a very different game.

Hartmann : Sometimes I fear this whole IGC enterprise will never end...

Keep it up, don't worry. When I started my Europe map, I was sometimes thinking I will probably abandon it before the end. But I'm finally close to the end (right, after a few months, to be honest). You'll see, one day (I don't know when), we won't have sth to say anymore. You're gonna be very surprised and wait a moment before believe it!!!


Sincerely

Raf
 
For now I will embark on the mission of adding Pomerania alone. This will let things evolve in a step by step way and we can easily build on it later. Also we can delay the question which tag should go for Mecklenburg/Bremen.
I already have McGuinn´s shields.

Can someone please provide me with the dukes and possibly their stats?

Also: Where should the capital be located? Was it Stettin? If yes, then we have a problem, as Stettin is located west of the Oder, but the city depicted on the map in Western Pommeranis seems to be Stralsund.

I could at once place Rest-Hansa, Pommerania and Holstein into an alliance in anticipation of later work.

Thanx, Raphael, for encouraging me. I hope some day we can say: 'IGC: Done.' :)

Hartmann
 
Baltiron

Hi Hartmann!

Just an unorthodox and possibly contentious idea for acquiring tags. There were several German bishoprics including three arch-bishoprics. These latter had votes in the elections for HRE and important for the alliance between the pope and the various Austrian emperors as I'm certain you know.

As such, they might have been more important in history than the adjacent lay duchies and counties.

It could be possible to join these areas together, either as belonigin to the Pope, or as the German Catholic church in 'vassalage' to him. This would result in a Vatican strong enough, to make it possible to actually play the pope, which catholic players might enjoy.

Provincial candidates might be Bremen and Munster (why I thought of it) as well as Mainz, Cologne + the third archbishopric (I now forget which it was) and Nuremberg.

BTW, did you see the title of the Atlas I was speaking about: Atlas zur Weltgeschichte, Gregor Westermanns Verlag in Braunschweig, published somewhere around 1967.

Otherwise I only want to give you kudos for your good work.

Rgds,
Johan
 
Meclenburg, Pommern

Originally posted by Hartmann
Can someone please provide me with the dukes and possibly their stats?

Here is Dukes for Meclenburg and Pommern. List maybe in some part not correct because I have used dynastic tables which is unclear and some persons without dates.

Meclenburg and Meclenburg-Shwerin

Balthasar 1480 - 1507
Albrect VI 1507 - ?
Albrect VII ? - 1547
Henrik V ? - 1552
Johan Albrect I 1552 - 1576
Johan VII 1576 - 1592
Adolf Frederik I 1592 - 1629 in Swerin
Wallenstein 1629 - 1631
Adolf Frederik I 1631 - 1658 in Swerin (2nd time)
Christian 1658 - 1692
Frederik Wilhelm 1692 - 1713
Karl Leopold 1713 - 1747
Christian Ludvig 1747 - 1756
Frederik 1756 - 1785
Frederik Frans I 1785 - 1837 first Great Duke

Pommern

Bogislav X 1474 - ?
Georg ? - 1531
Filipp I 1531 - 1560
Barnim XI 1560 - 1573
Johan Frederik 1573 - 1600
Barnim XII 1600 - 1603
Bogislav XIII 1603 - 1606
Kasimir IX ? - ?
Filipp II ? - 1618
Frans 1618 - 1620
Bogislav XIV 1620 - 1637

(Annexed by Sweden and Brandenburg).
 
Bishoprics and Archbishoprics of HRE

The 3rd ecclesiastical elector was Trier, Johan.

That would be really great to have all these bishoprics.You can add Salzburg and Liège/Luik - but both were under portection of Habsburgs, I believe. Also Magdeburg and Thuringen provinces were mostly territories of bishoprics.

I think adding these bishoprics will only be a dream. Pity !

Bye

Raf
 
Hey, can somebody post em a link to Dommies download page? I dont want to have to sort through thirty pages.
 
@yannelis: Open Your eyes wide and You´ll find a stickydownload link in the scenario forum. :) Also the IGC is from today on available at the official scenario depot.

@Johan43: I even think I OWN this Atlas (among others). But since more than a year I do not have access to 99% of my books ... :(
Thanx for the kudos. :) But Raphael is probably right about that bishopries...
@Tanone: Thousand thanx! :) Guess what folks, I already HAVE Pommern implemented and only need the monarchs. This is what I did:

- Added Pommerania. As the city in the west is Stralsund, I have placed Stettin at the eastern shore of the Oder, even if this is not correct. All former Hansa territories (Hansa, Holstein, Pommern) have an alliance called 'Hansebund'.
- Russian armies now no longer suffer attrition at startup positions.
- Adjusted Granada´s diplomatical relations
- Set Brandenburg army up to 25k (to counter the new armies in the neighbourhood)
- Ryazan is now in a military alliance with Russia and has top notch relations to them
- Ayutthaya have now 0 landtech and a somwhat reduced army. The chance of Vietnam is to strike in the beginning. Later Ayutthaya get to rich.
- I tried an alliance with Order, Kurland and Prussia. Mainly to counter the 'Everyone and his grandma against Kurland' problem. Works cool, but Kurland is mostly subdued nevertheless. We can discuss this feature, I only wanted to try it out in private.

Cheers, Hartmann
 
Hartman, nice job with the alterations since the last time I checked!

Just a question (or two). How are the bugs in 1.5e? Is it fairly stable?

And secondly, can I install the mod without it impacting my current savegame? Is the savegame distinct from the modifications?