Basically, I've been reloading to get Switzerland annexed as Austria and the event says:
country_event = { #FROM demands our (SWI) Annexation
id = AUS_political_events.52
title = AUS_political_events.52.t
desc = AUS_political_events.52.desc
picture = GFX_report_event_royal_parade
is_triggered_only = yes
fire_only_once = yes
option = { #yes!
name = AUS_political_events.52.a
ai_chance = {
base = 1
modifier = {
factor = 3
strength_ratio = {
tag = FROM
ratio < 0.75
}
}
modifier = {
factor = 5
strength_ratio = {
tag = FROM
ratio < 0.5
}
}
modifier = {
factor = 2
has_government = FROM
}
}
FROM = {
country_event = {
id = AUS_political_events.53
hours = 3
}
}
effect_tooltip = {
FROM= {
annex_country = {
target = ROOT
transfer_troops = yes
}
}
}
custom_effect_tooltip = GAME_OVER_TT
}
Does this mean that there's only a 15% chance of them saying yes? I don't think there's a good way for them to flip non-aligned in historical
country_event = { #FROM demands our (SWI) Annexation
id = AUS_political_events.52
title = AUS_political_events.52.t
desc = AUS_political_events.52.desc
picture = GFX_report_event_royal_parade
is_triggered_only = yes
fire_only_once = yes
option = { #yes!
name = AUS_political_events.52.a
ai_chance = {
base = 1
modifier = {
factor = 3
strength_ratio = {
tag = FROM
ratio < 0.75
}
}
modifier = {
factor = 5
strength_ratio = {
tag = FROM
ratio < 0.5
}
}
modifier = {
factor = 2
has_government = FROM
}
}
FROM = {
country_event = {
id = AUS_political_events.53
hours = 3
}
}
effect_tooltip = {
FROM= {
annex_country = {
target = ROOT
transfer_troops = yes
}
}
}
custom_effect_tooltip = GAME_OVER_TT
}
Does this mean that there's only a 15% chance of them saying yes? I don't think there's a good way for them to flip non-aligned in historical