I have the feeling that the new DLC and the season pass are not a good idea and are not overall interesting. The upcoming Storms seem like a mixture of gimmicks and artificial modifiers to somewhat forcefully shake up the combat.
Overall, I'm a bit burned out on the direction of development and feature focus. I think it was a mistake to announce DLC for the rest of the year because if Storms are not well received, the other following ones do not look like they could drag the cart out of the mud. And I don't know how well the season pass has sold, but if it was not enough, you might face troubles with Quater earnings if the following DLCs also result in duds.
With these gut feelings, I took to Steam and saw that the current player numbers are at a 4-year low. HoI IV is still going strong, even though the last DLC was badly received. The last Stellaris DLC was not, though. And I would argue the replayability of Stellaris is far higher than HoI. I personally think the core mechanics in HoI are more solid and fun to engage with, and the overall development had far more focus on increasing complexity and content rather than gimmicks that do not disrupt the core gameplay loop.
I personally would not have sacrificed flexibility for the short-term gains of a season pass, as there is a risk that this could be the end of the project if all DLC bomb. And i can see this happen.
I would be interested in hearing about your overall thoughts on the upcoming DLC, the season pass decision, and the current interest and engagement with Stellaris. Am I the only one who is concernd about this?
Overall, I'm a bit burned out on the direction of development and feature focus. I think it was a mistake to announce DLC for the rest of the year because if Storms are not well received, the other following ones do not look like they could drag the cart out of the mud. And I don't know how well the season pass has sold, but if it was not enough, you might face troubles with Quater earnings if the following DLCs also result in duds.
With these gut feelings, I took to Steam and saw that the current player numbers are at a 4-year low. HoI IV is still going strong, even though the last DLC was badly received. The last Stellaris DLC was not, though. And I would argue the replayability of Stellaris is far higher than HoI. I personally think the core mechanics in HoI are more solid and fun to engage with, and the overall development had far more focus on increasing complexity and content rather than gimmicks that do not disrupt the core gameplay loop.

I personally would not have sacrificed flexibility for the short-term gains of a season pass, as there is a risk that this could be the end of the project if all DLC bomb. And i can see this happen.
I would be interested in hearing about your overall thoughts on the upcoming DLC, the season pass decision, and the current interest and engagement with Stellaris. Am I the only one who is concernd about this?
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