Surely this is not working as designed, but information seems slow to come by and I'm desparate to have this fixed in the next b or regular patch.
The AI taxes the poor consistently at the rate of 100%, someone said this is part of a cash gathering mode, but if that's so then the AI is always gathering cash.
By about 1850 or '60, the entire world's poor classes are Socialist. Socialists dominate the US, UK, Germany, Russia, Austria, whoever is not a player country.
If this is working as designed, then the design needs shifted, but considering that the AI is running this strategy with surpluses in the millions, I'm not sure this cash gathering mode, which is ill thought out to begin with, is working as its supposed to.
The AI taxes the poor consistently at the rate of 100%, someone said this is part of a cash gathering mode, but if that's so then the AI is always gathering cash.
By about 1850 or '60, the entire world's poor classes are Socialist. Socialists dominate the US, UK, Germany, Russia, Austria, whoever is not a player country.
If this is working as designed, then the design needs shifted, but considering that the AI is running this strategy with surpluses in the millions, I'm not sure this cash gathering mode, which is ill thought out to begin with, is working as its supposed to.
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