I am considering making some tweaks to make Lostech more viable. Here's what I am currently considering:
Thoughts? Would you use these items now?

Thoughts? Would you use these items now?
How do you want to implement "three beams"?
What's the argument behind ER Lasers increasing the target's heat?
I mean have you tried to make it in-game? Cause vanilla not supporting multi-shot lasers. Machine gun firing effect have completely different implementation.They will be similar to machine guns in that they will fire three separate attacks. For example, the M Pulse base model would be 3x10 attacks for 30 total. This would be both an advantage and a disadvantage depending on how you look at it.
I mean have you tried to make it in-game? Cause vanilla not supporting multi-shot lasers. Machine gun firing effect have completely different implementation.
This is based on data on Sarna that follows TT ruleset.
Quote: "The Extended-Range Large Laser (ER Large Laser) focuses a powerful beam of light on targets that causes damage by overheating or melting the target."
and "Extended-Range Medium Laser (ER Medium Laser) focuses a powerful beam of light on targets that causes damage by melting or shattering armor off of the target."
which they footnote TechManual, p. 226, "Laser - Extended-Range (ER) Laser" as the source
It would also give the weapon a minor niche use instead of everything being about dmg per heat and weight.
Sarna.net describes vanilla lasers working exactly the same way as ER lasers:
"Standard lasers were introduced during the Age of War and cause damage by firing an intense beam of light at a target, flooding concentrated energy in the form of heat, which can melt material and overwhelm heat-sensitive electronics. "
The mechanic you describe, of a laser increasing a target's overall total temperature (heat), would make lasers actually less efficient, when you consider the physics.
For a laser to be effective it needs to focus the energy carried by the photons at a very specific point of the target, in order for reach the temperatures requires for it to melt/etc.
If the laser is instead increasing the target's overall temperature, that means that the beam isn't properly focused and the energy is being dissipated through the entire target, resulting in lesser damage.
Exactly. Vanilla autocannon, gauss and PPC have same behavior.Hmm, so far I had just been planning, but after testing it appears only the first attack will hit. Is this the behavior you are describing?
For my purposes, I guess I am willing to suspend belief in actual physics as BT has done in a number of other areas to get LosTech somewhat viable. I definitely am open to suggestions on how to accomplish that. I did not realize regular lasers had a similar description, so my "justification" of the mechanics is obviously tenuous.
I did envision that ER lasers had more heat waste that might explain in my mind the proposed mechanic and the increased heat to use them.
cause of this https://en.wikipedia.org/wiki/Pulsed_laserwhy don't the Pulse Lasers also get the same +heat to target since they also have increased power?
I would say that the solution is obvious; add Lostech + weapons to the game.