So I want to add a new planet modifier to the game. Does anyone know how to do that?
What I've been doing is adding entries to common/planet_modifier and common/static_modifier. But adding a common/static_modifier folder to the mod - even if it's empty - results in a game crash on launch. And adding a common/planet_modifier folder sometimes does and sometimes doesn't, in a strange and unpredictable fashion (it seems to cause a crash if there's anything in there, or if there was something in there last time the game loaded, but not if the folder's empty and it didn't previously contain anything). But I'm not sure if I'm doing something wrong or if this is a bug.
What I've been doing is adding entries to common/planet_modifier and common/static_modifier. But adding a common/static_modifier folder to the mod - even if it's empty - results in a game crash on launch. And adding a common/planet_modifier folder sometimes does and sometimes doesn't, in a strange and unpredictable fashion (it seems to cause a crash if there's anything in there, or if there was something in there last time the game loaded, but not if the folder's empty and it didn't previously contain anything). But I'm not sure if I'm doing something wrong or if this is a bug.