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unmerged(21640)

First Lieutenant
Nov 8, 2003
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I'm playing 1.03 as Prussia. I dismantled my entire military on day 1, had manpower of 54. Shows I'll be recieving 1.55 manpower per month. 6 months later, I still have manpower of 54. I convert 33000 labourers to soldiers. Now my manpower shows 88. Yet, 8 months later, it's still 88. How do I fix this? I forgot to mention that defense spending is set to maximum.
 
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What did it say about the max manpower? If that was also 54, then the monthly growth value is meaningless. Available manpower will never get larger than the max manpower value.

Jan peter
 
jpd said:
What did it say about the max manpower? If that was also 54, then the monthly growth value is meaningless. Available manpower will never get larger than the max manpower value.

Jan peter
"Then what increases max manpower? Mine was at 54. As gross population increases, shouldn't max manpower also? Especially if I increased mobilization from 21 to 26 divisions? Wasn't that the whole point of mobilization, to more efficiently utilize manpower?
 
Well, basically, max manpower is a number that is derived from the amount of soldiers you have in your nation. The total amount of soldiers is the sum of the sizes of the individual soldier POP's you have.

As all POP's grow slowly over time, so do your soldier POP's, and thus the max. manpower they produce collectively.

As for the mobilisation. Divisions in the mobilisation pool aren't really divisions, unless you actually hit the mobilize button. They are reservations, paid for with canned food and small arms, to conscript worker POP's (like farmers, laborers, crafsmen and clerks) into soldiers during a time of crisis. Unless you actually mobilise, it's just that: reservations. After mobilisation, enough worker POP's are converted to soldier POP's on a temporary basis to accomodatre the amount of dvivision you have made reservations for. As you now have more soldier POP's, you now also have the max. manpower to accomodate them. This continues until you hit the demobilise button. That converts the temporary soldier POP's back to their original type, and sends them back to work. Consequently, your max manpower will drop as well.

Jan Peter
 
"As all POP's grow slowly over time, so do your soldier POP's, and thus the max. manpower they produce collectively." That's my question. The soldier POP's are not growing at all. Max manpower didn't change over a period of more than two years, while gross population increased by more than a million.
 
That's odd. In my games, the soldier POP's do grow, albeit very slowly.

Jan Peter