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I have a working version.
I would share it of course, but I don't have an account at an upload site for big files.
If you tell me where to upload it, I can do that in the next couple of days.
 
Think you have to register in most of the sites.
Mega works fine for me.

Anyways, that I was trying, port the TRP techtree and units system, is beyond my abilities. Always get a crash.
 
Does any have the corrected version with all the changes? Most of them seems to be not downloadable now
My Draka mod uses a corrected version of the FN map. You can use it for your own purposes if you like.

 
Does any have the corrected version with all the changes? Most of them seems to be not downloadable now
I have a semi-corrected (but running) version without the topographic layer. I am working on adjusting a few (!) things and doing all of the coordinates over. My plan is to redraw some of the map with weird provinces (Braunschweig here's looking at you) and try to reduce the number of connections for some provinces. But it's a slow process
 

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My Draka mod uses a corrected version of the FN map. You can use it for your own purposes if you like.

Do you use the DH tech tree?
 
I have a semi-corrected (but running) version without the topographic layer. I am working on adjusting a few (!) things and doing all of the coordinates over. My plan is to redraw some of the map with weird provinces (Braunschweig here's looking at you) and try to reduce the number of connections for some provinces. But it's a slow process
Will be interesting if you finish it, but the main problem for me atm are not the map errors, is that I have not the knowing to port the tech tree and division types
 
No, not quite the same tech tree.
Do you know how can I paste the map over TRP? I know i have to change all the province ids for the ini files, but my idea was to delete all the events and ai files and start them from zero, using the TRP tech tree and units system as a base.

Or did you do your teach tree over E3FN map directly?
 
Do you know how can I paste the map over TRP? I know i have to change all the province ids for the ini files, but my idea was to delete all the events and ai files and start them from zero, using the TRP tech tree and units system as a base.

Or did you do your teach tree over E3FN map directly?
By TRP do you mean Total Realism Project?
 
Yes, I want an only WW2 tech tree, and absolutely love the Light-elite-normal divisions difference, +all the boats
I don't think the tech tree has anything to do with the map. You could therefore use any tech tree in place of my Draka tech tree. It would not effect the map.
 
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In the unlikely event that someone is still interested in improving the map, there is some kind of problem with the Ducks' Lagoon naval province in Brazil. Any attempt by player or AI to move naval units into the bay causes an instant game crash. I haven't quite been able to figure out what the issue is. If anyone familiar with map edition might have an idea why this might be, would be much appreciated.

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