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bestmajor

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Jun 5, 2008
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OK this is a quick conversion of my coloured stuff in b&w with the relevant files for the Anschluss events.

NOTE: those pics are quick and dirty conversions - they do not have a white frame, so look at them first before you install them.


changed things in the data base:

- dormant leaders for 1936 germany inc
- Anschluss events
- vichy event
- soviet purges event(s)






Fürstbischof asked for this and i finally found the time to convert them (2 months later, lol)

DOWNLOAD: V2
http://www.gamefront.com/files/user/bestmajor

how to install:
extract to your desktop
drop everything in the right place


dont know if this will be updated - if there is much feedback then maybe.

cheers
 
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well, was just 20 minutes to convert these - just if ou insist on white frames i cant help - sorry i can only make them around one pic - not inside the 36/50.
(just dont be shocked if you see Raeders stats ;) )
 
Well, don't worry - I'll check them out, pick those I need or like most and then add the frame, if I think they would look better this way.

The important thing, though, is having all the pictures on hand!
 
Titan79 said:
Well, don't worry - I'll check them out, pick those I need or like most and then add the frame, if I think they would look better this way.

The important thing, though, is having all the pictures on hand!
actually the conversion in B/W does only take a couple of minutes - so if you need other "pics on hand" let me know. (they actually look good without a frame - if all of them are made the same way. and GER is complete (except commie ministers and stuff you do not see ingame as a german player).


EDIT: btw, kudos for your weather items - i slapped myself for missing them already! :D
 
Super - I'll let you know if I've got requests on German ministers or leaders.

Thanks for the congratulations! Be sure to thouroughly check the TP (and the latest Corrections) to avoid missing something else you might have liked :) (for example, be sure not to miss the new Katana cursor for Japan ;) ).
 
no, i saw it - just didnt want to spoil the AAR by commenting our stuff. - i'll use it (just collecting things and sort them after 1.08 is out)
 
Hear hear, if you are up to it then I would be shaking to get all your Japanese stuff converted in B&W. I haven't applied it yet precisely because I don't like mixing B&W with the coloured pics.

I shall then showcase this project of yours in my AAR of course :D
 
not sure if i understood properly - that would mean to re - start your AAR from scratch?

and even if, you would gave some with frame and some without - while the german conversion is 100% without. if you agree with all that then ok, i just thought i mention it...
 
Ah so I would need to restart my campaign - in that case thank you but no thank you! ;) Still if you are up for it regardless of this feauture not being shown in my AAR I would eb ghlad to have this option available for my next Japan replays outside of the beformentioned AAR. I wouldn't mind frame/no frame issue.
 
well i'm thinking about an update of the B&W version anyway as i found a handfull of people here and there, its just i never find the time....
 
Well, 3 weeks ago if somebody would tell me I was about to start doing my AAR I would laugh at him/her for being such an optimistic person due to my chronic lack of available time... ;)
 
but in my case waiting makes some sense as i will be able to correct more entries in 2 months than now :) . eg if i had converted the coloured images into B&W at the same time last year they wouldnt be as original as they are now. no doubt i'll come back on this one, i just have to be in the mood (still its a hobby even if it looks like a part time job at times)
 
OK this is a quick conversion of my coloured stuff in b&w with the relevant files for the Anschluss events.
(...)
Fürstbischof asked for this and i finally found the time to convert them (2 months later, lol)
(...)

Many thanks, bestmajor!

Do you remember the old saying 'Gut Ding will Weile haben' ...? ;)
 
and better things need ages, yes :D . should be ok right now, iirc last change i made was tweaking Bräuer and Detmering + a few navy dudes

if you spot debatable things let me know please



EDIT:
I wouldn't mind frame/no frame issue.
if you really dont mind, ill drop all coloured pics in one file + all improved CSVs in another. you will still need JAP + ROM improved as a base.
but BEHOLD! :eek: - the soviets and allied will be stronger next time (to be honest, improving only one nation is kind of sophisticated cheating IMVHO, even more if the human player plays the improved one)

this is some kind of ranking for branches of the majors, i think i'll post it here - maybe you want to comment?

army (ground troops - leadership only)

GER > SOV - ?


air force

ENG/USA > GER > JAP/SOV > ITA/FRA


navy

USA > JAP > ENG > GER > ITA > SOV

in vanilla GER is NO 1 everywhere as far as i can see, even with the navy...
 
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and better things need ages, yes :D . should be ok right now, iirc last change i made was tweaking Bräuer and Detmering + a few navy dudes

I've included (most of) your v25 changes in my most recent version but haven't closely checked who has been tweaked. Btw, my list of admirals has grown to 330 but will see some removals soon.

if you spot debatable things let me know please

How about downsizing von Rundstedt? As the originator of the 'Halt Order' he should be credited with the Old Guard trait. A slight reduction of his skill to 3/4 would be helpful, too.


army (ground troops - leadership only)

GER > SOV - ?


air force

ENG/USA > GER > JAP/SOV > ITA/FRA


navy

USA > JAP > ENG > GER > ITA > SOV

It's not so easy. ;)

air force
ENG/USA/GER > JAP/SOV > ITA/FRA

in vanilla GER is NO 1 everywhere as far as i can see, even with the navy...

The german naval leadership was ... underwhelming. Some kind of sophisticated tweaking is historically warranted, but I wouldn't go too far otherwise you might prevent the early german victories.
 
if you really dont mind, ill drop all coloured pics in one file + all improved CSVs in another. you will still need JAP + ROM improved as a base.
but BEHOLD! - the soviets and allied will be stronger next time (to be honest, improving only one nation is kind of sophisticated cheating IMVHO, even more if the human player plays the improved one)

this is some kind of ranking for branches of the majors, i think i'll post it here - maybe you want to comment?
Well that part of your mod is what bugs me a bit - I already asked you some time ago if your changes in officer skills affect the game too much and the answer is at hand now. I wouldn't really appreciate putting buffed or downsized officers in my CORE for example. Don't know if their devs have tweaked officer skills or just went with vanilla setting but obviously the way stats are set there is the WAD situation - inserting different stats spoils the intended balance. So as much as I would like to have your nice additional officers in I'm hesitant to do so. Will ask Tegg to peak here and comment from his point of view.

But you made a great point here - how should skill levels look like between different countries in general. I'm not historically savy enough to be able to comment your question but question itself is very important and should also be revised for the next beta patch if you ask me.
 
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@Hister: thats why i also tweaked and improved the allies and soviets, and toned down some germans again. but in general more options are always an advantage for a human player, there's no way around that even if you are very conservative.

there is another problem:
while ai switches very often their leaders, human players tend to stick with some good ones and try to bring them up on high skill levels. ai doesnt know how to do that and more leaders might confuse ai even more maybe. however as i want to have my games with end date activated, i need more leaders always.
the activated end date could hinder human players to develop a lot of top notch FMs like skill 8 Guderian as those people will be gone before you reach that point. so death date on should hopefully help ai in the end, even with more leaders.



Hister said:
But you made a great point here - how should skill levels look like between different countries in general. I'm not historically savy enough to be able to comment your question but question itself is very important and should also be revised for the next beta patch if you ask me.
well skill depends usually what you have lead in war, so a US admiral who lead a CV division for almost a year should be definately better than a german admiral supervising a shipyard. besides the skills, there are some traits which should be implemented like "Carrier Leader" or "Cavalry officer" - this would make the game a bit less germano-centric maybe and support the naval powers.

Fürstbischof said:
It's not so easy.

air force
ENG/USA/GER > JAP/SOV > ITA/FRA
well, Luftwaffe was an offensive arm mostly used for air supporting the army and this is can be modelled in removing superior tacticians traits and carpet bomber traits entirely (eg Klepke) - the ST traits: those can come later when germany was historically attacked by UK and USA.
so i wouldnt say that Luftwaffe was superior to RAF in organization, structure and especially production. not even the same for fighters/interceptors and if you count the BoB as a decisive battle in.

Fürstbischof said:
I've included (most of) your v25 changes in my most recent version but haven't closely checked who has been tweaked. Btw, my list of admirals has grown to 330 but will see some removals soon.
a lot small tweaks mostly for invisible values, try win merge or something like that.

Fürstbischof said:
How about downsizing von Rundstedt? As the originator of the 'Halt Order' he should be credited with the Old Guard trait. A slight reduction of his skill to 3/4 would be helpful, too.
funny that ypou mention this, i have this in mind since long time, just scared of what the ai will do with it.

von Rundstedt;335;GER;1927;1929;1932;1940;0;8;4;5;0;5;0;Rundstedt5_colour_ger;1927;1946;x
von Rundstedt;335;GER;1930;1930;1930;1940;0;8;6;5;0;5;0;L335;1930;1960;x
the first one is my line, as you can see he already lost the defensive trait

Fürstbischof said:
The german naval leadership was ... underwhelming. Some kind of sophisticated tweaking is historically warranted, but I wouldn't go too far otherwise you might prevent the early german victories.
nah nah i'm not a masochist. Lütjens and Marschal will still be good leaders and Dönitz, Friedeburg as well. just i think if Raeder is rated like Nimitz and Yamamoto or Fechteler weaker than Boehm than something is wrong.
just as you mentioned it, if you fire up your game with this CSV, ai ignores Raeder completely and Marschal is in command of the Kriegsmarine main fleet.
 
v2 is up (first post this thread), with BEL, FRA, SOV, ENG, USA, JAP, ROM, ITA, GER, MAN, VIC, TUR improvemets (4070 pics all in all). you will need the ROM and JAP improved for that (pics only, see signature).
play it with historical death dates on.

tweaked events:
- Anschluss for GER
- Purges for SOV
- Vichy event for FRA


note.
- there are no random killings for the great officer purge for soviet union, just historical ones (so Zhukov gets always through - you'll meet him)
- some officers for SOV who comanded Guards divisions or Corps have been added
- death dates are not deterministic (eg PoW dates like for Annibale "Electric Beard" Bergonzoli http://generals.dk/general/Bergonzoli/Annibale/Italy.html - these things should happen in game)
- french admiralty is original now (first time this happens in a HoI game i'd say - thanks to benden)
- US Marines should be (hopefully) complete
- some errors removed from JAP (eg double Cho)
- some Corps and divisional commanders for ITA added, eg Antero Canale http://generals.dk/general/Canale/Antero/Italy.html (this one has a deterministic death date, he was old enough)
- RAF leadership cleaned up, should be better now
- better USN leadership, better USAAF leaders
- weaker GER navy leadership (less submariners, in particular)
- replaced some turkish "Pasha" leaders with Turkish generals from that era



well, test yourself. this is for 1936 scenario only, should be played with the leaders death date, otherwise GER will be too strong. please report missing pics and such (ie country X too strong, country Y needs more air force leaders, etc).
should work until 1950 / 1955 with enabled death dates


an example of a removed officer can be found here: http://en.wikipedia.org/wiki/Evelyn_Wood_(British_Army_officer)
(Mr Wood was there incognito, under the nome de guerre "Williams")
 
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