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Holy Tripartite pact Batman! Changelog to the rescue yet again.
;)

Thank you, Mjarr, for that. But take care - here, as in your first post and in the TP thread, you wrote "Tripartite Pact"... but in fact my mod is called "Tripartite Pack". It's all about the pun, you know :)
 
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I don't see any reason why it wouldn't work but take backups just in case :)
Well said. Besides, no Tripartite Pack are going to be overwritten by if you install SMEP over it.
 
I just checked some values in the db\events\ussr.txt and noticed that the old GDE values are still used (command = { type = ground_def_eff value = 0.x }). Is this intentional and will it break a V1.07 game?
 
It is intensional and does not break the game. I am fully aware of the purge event change in 1.07 but I am not too fond of adding unnecessary org malus (even when it would recover later on), as unless you switch from human wave to spearhead considering HW is quite poor in comparasion until you get both 1941 doctrines and by 1943 it becomes useful\decent removing any organisation would borderline breaking SOV for human player at least unless you pretty much go for massive overkill'ish INF serials early on.
 
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