IMPERIAL ROUTINE
Sector, Faction & Politics Extension Mod
Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=771132431
Pdxmods: [URL]https://mods.paradoxplaza.com/mods/1403/Any[/URL]
https://discord.gg/Bue4EWH
Intro
At the beginning, this mod was actually planned as a few additions and changes to sector scope. But it quickly became larger and more complicated, than a several features. I really liked Stellaris from its first days, however, my previous experience from other global strategies was pushing me to the thoughts, what features could be improved and what could be added to make the gameplay even more attractive and deep. That’s why my mod became mostly administrative-oriented, focusing on empire management and all related stuff, such a regional government system, leaders specialization, sector governance and other things.
Key features
+ System management screen
+ System leaders (now it's possible to assign any governor, scientist, admiral or general to any owned system) with system-wide effects on planets
+ A few leader traits
+ Differences between sector types
+ Mod options
Sector, Faction & Politics Extension Mod
Steam: http://steamcommunity.com/sharedfiles/filedetails/?id=771132431
Pdxmods: [URL]https://mods.paradoxplaza.com/mods/1403/Any[/URL]
https://discord.gg/Bue4EWH
Intro
At the beginning, this mod was actually planned as a few additions and changes to sector scope. But it quickly became larger and more complicated, than a several features. I really liked Stellaris from its first days, however, my previous experience from other global strategies was pushing me to the thoughts, what features could be improved and what could be added to make the gameplay even more attractive and deep. That’s why my mod became mostly administrative-oriented, focusing on empire management and all related stuff, such a regional government system, leaders specialization, sector governance and other things.
Key features
+ System management screen
+ System leaders (now it's possible to assign any governor, scientist, admiral or general to any owned system) with system-wide effects on planets
+ A few leader traits
+ Differences between sector types
+ Mod options
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