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New Era Old World version 0.4 Dev Diary 5: Rulers of China
One last DD before our release! That’s right, 0.4, the East Asia Expansion, is officially to be released for everyone on December 25th. And of course, our final DD can’t be about anything but China. While we have touched on its southern and northern regions before, and its western regions were already included in the previous map, let us now see what the heartland of China has to show. You will be able to reunify all of it, tracing your history back to one of the many ancient dynasties, if you can overcome the many challenges in your way.

THE PATH TO RULE THE EMPIRE

China presents itself as a rich, but heavily divided land. This, of course, is due to a number of factors. The most important of those, of course, is Vladivostok. Well aware that the reunification of China would likely spell its doom, the Grand City puts a lot of effort into squashing budding powers in the region, hence why most Kingdoms of any real size are located in the south.
r/NewEraOldWorld - New Era Old World 0.4 Dev Diary 5 - Rulers of China
The trade routes in China, a treasure throve any ruler would want to control

An important exception to this is the Liehuo Kingdom of Henan. Unified in the last decade or so, the Kingdom of Henan has grand ambitions. The Liehuo faith it practices is one of the more widespread in China, and definitely has great chances of unifying more and more land.
r/NewEraOldWorld - New Era Old World 0.4 Dev Diary 5 - Rulers of China

However, besides Vladivostok, Henan has to contend with the rise of the Hongxiejiao faith. This mysterious cult that derives from Liehuo is far more bloodthirsty in its teachings, sacrificing infidels and burning part of their own bodies to cleanse sin. Feared throughout all of China, Hongxiejiao is a threat Henan will likely have to face eventually.
r/NewEraOldWorld - New Era Old World 0.4 Dev Diary 5 - Rulers of China

Besides Liehuo, two other doctrines trace their history all the way back to ancient China. Fajia, or Legalism, which we have already met in northern China, is of course present here, particularly in Shandong but also in other parts of China. However, far more powerful, even divided as it is, is Taojiao, brewers of potions and masters of ruling. What used to be more akin to philosophy has deviated increasingly toward including a religious side since the event, incorporating traditional Chinese folk religion into its teachings and following the belief in the Jade Emperor of times long gone. Taojiao currently lacks a true center of power, since the fall of Fujian to the Sanminshuyi (Tridemist) faith has left them without a guiding Kingdom. But this also means that any ambitious ruler can try to unify the followers of Taojiao, if they are strong and wise enough.
r/NewEraOldWorld - New Era Old World 0.4 Dev Diary 5 - Rulers of China

TRADITIONS FROM TIMES BEYOND

Of course, not all traditional religions vanished within Liehuo and Taojiao or were swept aside by new faiths rising after the Event. In the south of China, near the border with Indochina, the Zhuang people practice Mojiao. Also called Moism, Mojiao claims to have been born before history. The Kingdom of Gvangjsih, called Guangxi by non-Zhuang people, is the main center of the faith.
r/NewEraOldWorld - New Era Old World 0.4 Dev Diary 5 - Rulers of China

Kev Dab Qhuas is meanwhile practiced mostly by the Hmong and Miao people of southeast China. The faith centers around the figure of the great Chiyou. A tolerant faith, its followers are encouraged to pursue study and peace among all people. For this reason, the faith has absorbed many Taojiao and Buddhist teachings, often acting as a mediator between the lands of Tao and those of Buddha.
r/NewEraOldWorld - New Era Old World 0.4 Dev Diary 5 - Rulers of China

Finally, Wujiao also dates to long before the Event. This particular faith is small and fragmented compared to most, but this spread through various regions of China is what has guaranteed its survival during the rise and fall of the many Kingdoms that have appeared since. Wujiao is a peaceful faith, and perhaps one set to survive forever.
r/NewEraOldWorld - New Era Old World 0.4 Dev Diary 5 - Rulers of China

THE FAITHS BORN FROM THE ASHES

While China has not experienced many upheavals after the Event, most of the faiths that have appeared since the Event are more focused on the right of rulership and the belief in the rule of the Jade Emperor, the Ruby Chairman or the Sapphire Didact over Heaven. However, this is not true for every faith.

In the lands of Sichuan and Chongqing was born the faith commonly known as Wuxia. Those that follow the Code of Xia, a set of rules codified before the Event, believe that the path to Enlightenment is dictated by one’s dedication to the betterment of their own self, physically as well as mentally. Wuxia followers are encouraged to join one of many schools and undergo extensive training to better their mastery of martial arts, all to eventually reach a state of perfection.
r/NewEraOldWorld - New Era Old World 0.4 Dev Diary 5 - Rulers of China
r/NewEraOldWorld - New Era Old World 0.4 Dev Diary 5 - Rulers of China
The most respected of all Sects, the Shaolin school
r/NewEraOldWorld - New Era Old World 0.4 Dev Diary 5 - Rulers of China
While in training, the Regent will rule in your place

From Wuxia’s teachings and Wujiao's believes was born the Xianxia faith. This peculiar faith abandoned the concept of schools and Masters that Wuxia holds dear. Instead, followers of Xianxia believe that it is their own individual training that will show them the path forward. Xianxia followers dedicate their time to better themselves and cultivate their Qi, in order to attain the state of Xian, the legendary immortals that are said to have reached the peak of the human state.
r/NewEraOldWorld - New Era Old World 0.4 Dev Diary 5 - Rulers of China

Meanwhile, far from the mountains where those faiths exist, one can find Nihongjiao. The Neon Cult is centered around the city of Shanghai, and believes that when Shen Yi shot down nine of the ten suns to prevent the rebirth of the goddess Xihe, who would have cleansed the world of all evil, those nine suns fell to Earth, leaving behind luminous fragments, known as Neon, that now the followers of Nihongjiao religiously collect. Those luminous fragments will one day be reunited as one, Xihe will be reborn as the Neon Goddess of prophecy, to set the world ablaze and cleanse it once and for all.
r/NewEraOldWorld - New Era Old World 0.4 Dev Diary 5 - Rulers of China

And thus, we leave China behind. Splintered and weakened, sure. But what’s united must divide, and what’s divided must unite. And the people willing to attempt this new unification are many.
 
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Version 0.4 - Asia Expansion
Ho ho ho everyone Merry Christmas to those who celebrate!

Here is the official release of version 0.4, the long-awaited East Asia Expansion.
The expansion extends the map to the Pacific, and includes hundreds of cultures, characters, religions, and mechanics. From the Empire of Vladivostok, to the Japanese Shogunate, to the rising Chinese powers and the Katoliko in the Philippines, to the Empire of Siam and the wars to control the Strait of Malacca, thousands of new playable starts are now available! We will also upload a non-Asia expanded 0.4, that only transfers the changes and mechanics needed for that version, for those players that aren't interested in the Expansion but just wish to play the usual map (here called Original). Because this update is so massive there won't be a changelog unfortunately because the changes are far too immense to catalog. Enjoy 0.4, and tell us on discord, reddit and paradoxplaza what you think of it!

Drive Asia: https://drive.google.com/file/d/1u8CPgsK550G6mH-Q8mywNt6c7HFW-4gS/view?usp=sharing
MEGA Asia: https://mega.nz/file/ejIUiTQR#0Ui55VEjdsfeapTg_fQjd54YAdp-d9DC5CpZI205VSg
Drive Original Map: https://drive.google.com/file/d/14SB3QXKWpZPf-BDfuMQDIPVRFdCrFklf/view?usp=sharing
MEGA Original Map: https://mega.nz/file/P7oBURIK#dWxrMClP7d-kAPtekSEYt4cyQezoCbgmce7ioh2ryoI
 
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New Era Old World East Asia update Community Poll
Hi there folks, I'm going to run a simple poll to gauge the general opinion on the East Asia update. Feel free to voice your opinion on the update, the new content added, and anything else about the mod. It will run for a few days then I will likely post the results for anyone curious.
https://forms.gle/fpXUrLadMzeqpkg7A
 
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Something strange happens to me... everytime i try to play this version, using only itself and its submods, it crashes always at the begging, after i selected a country and clicked play. It always crashes before the game even starts... Does anyone why is that?
 
So you know you have misplaced Huanren, right? The county should be on the east of Benxi, not the north of Fushun.
And, the name of Benxi is not Benxi Manchu, the second word is an adjective of "autonomous county".
Third, Yingkou is a coastal city, Where you placed the name of "Yingkou" is in fact Anshan.
Fourth, I wonder want happened to Liaoyang and Jinzhou, with the former being the capital of Liaoning since 3rd century BC, only being replaced by Shenyang in 1625, while the latter controls the road to former.
 
Hello everyone, I have been playing this for a while and it's great, good job team!

That said, is there a dedicated place to log bugs for it? There are a whole lot of things that don't seem to work that I would like to point out in hope of seeing them fixed in the future for a better experience. Or maybe there's something going terribly wrong in my CK2 setup.

Playing in 0.4.2 + East Asia:
  1. Trying to open the religion tab as an Hellenic ruler crashes the game, might be related to them having 6 holy sites. This basically stops you from ever reforming.
  2. Playing as Yeckebe (Sverdlovia) I noticed that all of the tribes that don't have War Camps/Archery Ranges but the steppe buildings, at least in the Siberia area, end up lacking buildings as castles, they get neither the steppe-related buildings they should have nor the Barracks. It makes that an horrible area to hold as a feudal lord.
  3. The decision to go on a pilgrimage does nothing if you are Osvicenist, other than putting your character into traveling mode for a while.
  4. After playing for a while portraits start to act strangely, some get misplaced in the UI, some get resized, some become pure void... it's weird, might be something in my setup.
  5. A whole bunch of ingame strings that are fine in the base game and in other mods tend to end up with ? in this mod for some reason, iirc the siege timer string is one of them.
Thanks again for the great mod :)
 
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It's me again, I'm happy to say I've been trying the latest mod snapshots from github (without the East Asia Expansion) and most of the issues I pointed out earlier seem solved, but I have a new one, which is ruining a bunch of my games: the KGB now is supercharged and provides an extremely frustrating gameplay experience if you're in the tsarist religion group, from 2565 to 2612 they've killed, I'd say, around 150+ people in my court, be them simple courtiers, counts, dukes, dynasty heirs, people with important bloodlines, you name them, they killed them all.

It's January 2612 in this save, I'm having a really tough time as it is keeping my realm together as I'm way over my vassal limit and I have to generate new NPCs for basically every new title I give away and the KGB is going to kill 2 of my counts, one in april and one in may, with the may event actually firing twice and killing a courtier as well. I've had enough, I'm just going to fire the event to disband them so they stop making that save unplayable.
 
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Hello folks! Most of you probably know, but wanted to post this here in case you didn't know.

This mod is still getting updates! Check it out on Discord/Github/Steam, here is the best way to get the latest release as of a few days ago, titled the 0.8 release. This will have the links where you can get the mod.