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Say, what part(s) of HIP does this mod clash with? If it's just SWMH, I have no reason NOT to download this mod right now, since any other incompatibility I can try and solve with WinMerge and Notepad++.
 
The addition of the Duchy of Seleukia seems very out of place considering you didn't add any additional counties to the map to accomodate for it (understandably, since that sounds like a lot of work, i sure wouldn't want to do it), also Anatolia already had too many tiny duchies of only two or three countries, it was good that there was at least one bigger one with Cilicia. And a one-county duchy is very unusual, normally only islands or historically merchant republics get them, it's pretty much CK2 convention that you never see feudal non-island one-county duchies. For these reasons i'd suggest, if you insist on having this duchy, (at least until you get around to redrawing the map to increase the number of provinces in Anatolia) adding to it also the adjacent county of Tarsos, regardless of whether this is historical or not. And the duchy should not exist de jure past the 1066 start date, for example in the Alexiad bookmark the duke of Armenia Minor can form it and make himself a double duke right from the start, which is not good for game balance in that region.
I prefer accuracy over balance. This particular issue will become obsolete once I turn the mod into a HIP (with SWMH) submod.
I also wanted to ask what you think about adding Arianism as a Chalcedonian heresy, it could be fun to have it still be around in the 769 start date in a few counties, even if no ruler still follows it (maybe to represent some Vandal holdouts in North Africa, or a few Lombards or Visigoths in Italy or Spain respectively who are still holding on to the old ways).
This is possible to do, I would definitely enjoy it. Someone would need to find historical sources for it, though.
 
Say, what part(s) of HIP does this mod clash with? If it's just SWMH, I have no reason NOT to download this mod right now, since any other incompatibility I can try and solve with WinMerge and Notepad++.
The mod modifies fundamental religion and landed titles files. Nothing unmergeable, but requires some work.
 
Update v0.5
The mod has been updated to version 0.5, which includes error fixes, more accurate Roman administrative division and one historical Patriarch of Antioch. Changelog and download link in the first post.
NOTE: This is the last version released as a separate CK2 mod. Future versions will be released as HIP submods.
 
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The mod has been updated to version 0.5, which includes error fixes, more accurate Roman administrative division and one historical Patriarch of Antioch. Changelog and download link in the first post.
NOTE: This is the last version released as a separate CK2 mod. Future versions will be released as HIP submods.
Are you planning to add in the option of mending the Eastern Church's lesser schisms (Apostolic, Maronite and Syriac)? Just asking because those three are already handled by another HIP submod, even if I'm not sure how well because at the moment I'm playing pagan.
 
Are you planning to add in the option of mending the Eastern Church's lesser schisms (Apostolic, Maronite and Syriac)? Just asking because those three are already handled by another HIP submod, even if I'm not sure how well because at the moment I'm playing pagan.
That hasn't been in my plans, but now that you mention it, I will defenitely try to include this! unless I do something else with these particular branches
 
That hasn't been in my plans, but now that you mention it, I will defenitely try to include this! unless I do something else with these particular branches
If you went that route, the Coptic Church would become the last irreconcilable branch of Christianity still standing, but that would also be the most historically plausible outcome, even after mending all the other schisms, since Coptic Christians have their own pope and are the most far removed from both Rome and Constantinople.
 
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