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mial42

Lt. General
21 Badges
Sep 28, 2020
1.441
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  • Stellaris - Path to Destruction bundle
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Stellaris: Federations
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris: Apocalypse
  • Stellaris: Humanoids Species Pack
  • Stellaris: Synthetic Dawn
  • Crusader Kings II
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Charlemagne
When they announced the auto-resettlement mechanics, I was extremely confused as to why slaves were excluded, and I still am. It just adds pointless micro for a much-requested QoL feature. Fortunately, they made it moddable, so I made a quick mod to fix it:
https://steamcommunity.com/sharedfiles/filedetails/?id=2459899494
I believe this will work on servitude robots as well, but I'm not 100% sure, since I don't know if they're considered sapient.