[MOD] The Plain of Glittering Stone; A Black Company Mod
-Sergeant Schnell, of the Black Company, Last of the Free Companies of Khatovar
Main Features:
I intend to recreate a system of magic that closely resembles that which Glen Cook created for his world.
The Plain of Glittering Stone
“Sorcerery. You're born to it or your not. Most of us not. Hell, and most that is, well they're lucky if they can get a candle to burn with a light let alone without, and while they may good for clearing up the ‘camp sicknesses’, they ain’t much good fer else and damn more trouble than they’re worth!
No matter, the swords always been good enough for me and the Company. Fact is we even do a fair trade in wizard huntin’. Nah! And not any of them charlatan hedgewizards or sour-mouthed bone throwers either but the real stringy bastards!
Some of em, the real powerful ones, you gotta not just kill em, but then you gotta keep em dead too, or at least asleepin’ forever. Even if they ain’t one of them big-daddy sorcerers, you still gott decapitate em, which ain’t no easy feat by the by. Not only that, though! Once their head’s apart their body you gotta dismember the body, burn all them parts and the head a-seperate, then bury them ashes as many leagues apart each other as you can get em.
I tell ya true, them wizards are real sons’a’bitches to put down ... but no buncha lads does one better!”
No matter, the swords always been good enough for me and the Company. Fact is we even do a fair trade in wizard huntin’. Nah! And not any of them charlatan hedgewizards or sour-mouthed bone throwers either but the real stringy bastards!
Some of em, the real powerful ones, you gotta not just kill em, but then you gotta keep em dead too, or at least asleepin’ forever. Even if they ain’t one of them big-daddy sorcerers, you still gott decapitate em, which ain’t no easy feat by the by. Not only that, though! Once their head’s apart their body you gotta dismember the body, burn all them parts and the head a-seperate, then bury them ashes as many leagues apart each other as you can get em.
I tell ya true, them wizards are real sons’a’bitches to put down ... but no buncha lads does one better!”
Current (alpha) version Plain of Glittering Stone v0.10
Compatability: 2.5.2
Compatability: 2.5.2
Main Features:
I intend to recreate a system of magic that closely resembles that which Glen Cook created for his world.
- Including various magnitudes of sorcerous strength
- Various sorcerous talents
- Sorcerous longevity, including a system for aging and arcane maladies.
- Various spells that one can plot to acquire, either through being taught by another, stealing the knowledge or through personal research.
- Sorcerous duels, including those that end in the losing sorcerer becoming a loyal servant of the winner ... or else!
- 'Taking' (controling) and 'Naming' (stripping of all power) of wizards
- Powerful Sorcerers require a Plot to truly dispose of.
- Powerful Sorcerers can be brought back if not killed correctly, or if left dormant too long.
- A new mercenary group
- Events based on having mercenaries in your employ
- A province connected to 16 distant places only enter-able by those who command powerful magics.
- 16(#?) different bookmarks, representing different worlds. Choose which world you want to play in and Characters and Cultures from the other 15 become potential invading hosts and send invading hosts out yourself.
- Events surrounding this province
- New special units
- New retinues
- New Ages (bookmarks)
- New combat tactics
Magic:
- Full range of Sorcerous abilities created [unbalanced]
- Full range of aging events created for those extending their lives through sorcerous means. [unbalances]
- Full range of sorcerous talents created. [unbalanced]
- Spell traits system in development
- Arcane decision to replace whithered and useless limbs/missing bodies with various golem bodies.
- More in progress ...
- NA
- I want to get a stable working version out and then hold an AAR contest. I need to select 16 different versions of the world to use as slightly different iterations of each world and thought if I could get enough AARs together I could choose 16 of the most interesting to make part of the mod.
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