Union Plus Mod
Hey Guys
Okay I have been posting up alot of things on my previous thread, but this will be the official one
Overview
Basically Union Plus (which is still WIP) is a mod where I wanted most of the best elements available from other mods into one Mod. This will increase Depth of the Game, and just well to me Fun!
The mod itself will effect Species, Traits, Edicts, Policies, Technologies, Buildings, Space Stations etc. So in essence it covers alot of aspects that are moddable in Stellaris.
I have also created my own items in the Mod itself. I have also taken over 90+ Mods Tweaked, Re-balanced and made it compatible with each other and the latest version.
Firstly and Most Important
If any Author of any of the Mods below wishes for me to remove it from my Mod please let me know. It will be unfortunate but I want to respect the modders decision. I have and will give credit where it is due, and to all people that have helped.
Key Notes:
Below I split it up in 3 ways
2. To be Decided
3. Not Included - Duplication / Do not see a Need for it
Changelog:
Images / Screenshots will be made available soon, im hoping by end of this week I can have the Mod up and running. I will also include a full list of what I did in the Mod as well.
If I left anyone out whom I owe thanks to please let me know.
Hey Guys
Okay I have been posting up alot of things on my previous thread, but this will be the official one
Overview
Basically Union Plus (which is still WIP) is a mod where I wanted most of the best elements available from other mods into one Mod. This will increase Depth of the Game, and just well to me Fun!
The mod itself will effect Species, Traits, Edicts, Policies, Technologies, Buildings, Space Stations etc. So in essence it covers alot of aspects that are moddable in Stellaris.
I have also created my own items in the Mod itself. I have also taken over 90+ Mods Tweaked, Re-balanced and made it compatible with each other and the latest version.
Firstly and Most Important
If any Author of any of the Mods below wishes for me to remove it from my Mod please let me know. It will be unfortunate but I want to respect the modders decision. I have and will give credit where it is due, and to all people that have helped.
Key Notes:
- I did this Mod for myself as I liked most Mods out there but always found that a lot of them where not really compatible.
- I will try my best though to keep this mod Updated with the latest version of Stellaris
- If there are issues with the Mod and it got nothing to do with My Mod or instead it got to do with a Glitch or issues with Images etc (as I cannot create my own graphics to save my life) this is something I am not capable of fixing.
- Language I can only speak, write, read English. However I am open to people who can provide other languages support.
- I will consider any ideas or feedback given including adding other Mods into this.
- I am a person who likes including everything and have as many options to the gamer available. To also have as much as possible this is how I built this Mod.
- There where Mods or aspects of the Mod that accomplished the same thing, so I took the one that I felt went Better with My Mod or added the Most variety / option / flavor
- This Mod will have alot of balancing issues, some can say bias to the Player, but it all about Immersion and Fun as well as Freedom to do whatever you wish in the game, this includes having races from multiple Universes
- Help is always appreciated
- I understand that in general Stellaris MOD Compatibility is Excellent, but Balancing and not having Duplicates is what im aiming for
- Initial Research of seeing what is possible and what is out there
- I have tested it on 1.02 and 1.03 for the past 2 weeks and it all so far worked perfectly!
- Working on making it work with Version 1.10 and adding additional Mods to it.
Below I split it up in 3 ways
- What is included and already Updated for Version 1.10 (including Credit to Original Authors if taken aspects from their Mod)
- What is done and verified to work smoothly on Version 1.03 and to be Ported to 1.10
- What is still has to be integrated
- Decision to include aspects of the Mod
- Vanilla+ Events - By Chrys
- Yet Another Traits Mod - By [FakeClan]personjerry (Tweaked a few items)
- Traits Predators and Prey - By Do the "right" thing
- Svafa's Expanded Species Traits - By Svafa (Adjusted a few traits slightly)
- Stone's Politics Xpansion - By Like_A_Stone (Did a lot of editing and tweaking for this)
- Standalone Traits - Egalitarian , Tourist, Peaceful & Warmongering, Productive and Unproductive - By MorrolaN
- Screed's Traits Mod - By Screedle - Only took some aspects from this Mod
- More Technologies - By remanemporor - Tweaked aspects of his mod to fit in with others
- More Planet Types - By knuckey333 - Tweaked his mod and added 2 Other Planet Types as well
- More Events Mod - By VonMourn
- More Edicts: Protocols and Doctrines - By InfinityArts - Several Tweaks made plus temporary additions
- Grow Borders with Influence - By CrouchingLemur - Changed the wording to be more Lore friendly, plus minor tweaks
- Flexible Core Planet Cape & Resettlement Cost - By Legendarymarvin - Tweaked and changed wording
- Extended Traits - By r-M
- Extended Species Traits - By Ventessel - Took some of the Traits from here, added a few new ones as well
- Claim Border Systems - By allocater
- Advanced Buildings - By Teh T - This mod is included in More Technologies Mod, with exception of 3 buildings brought in those 3 buildings
- Additional Traits - By Granhyt
- Add Influence from Capital - by daz96050
- A few More Traits! - By Shockonator - Taken a few unique Traits from here
- The Belt - By [ҒҒ] Atreides - Made it work with More Tech, used the concept but created a new asteroid on it own, so that less is spawned
- Bread Baskets - By iituem - A bit better than the other similar Mod so this will be used, however some aspects of the similar mod was tweaked in
- Civilian Trade - By kyojin - Love this Mod had to include it!!
- Birth control - by Lord Vladec -Done
- Border Patrol - by Tuck Davis -Done
- Advanced Spaceport Modules - by - Done
- Collective Intelligence Traits - by DudeWithAFro -Done
- Interstelar Trading System - By BladeofSharpness - Took some aspects of this Mod
- Luxury Resources - By ^9{~BH~} Anal Penetrator
- More Spaceport Modules - by Omega -Done
- Protectorate integration - by Omega -Done
- Remove stranded foreign stations - by Mysterius -Done
- No Military Station Maintenance - by Averax -Done
- No Wormhole Station Maintenance - by Averax -Done
- Custom Governmnet Pirate Hotfix - by WolkenKatz
- Stellaris Tycoon - by RED
- Multiple Crisis - by Ryuichiro -Done
- New Planet Modifiers - by Gerishnakov -Done
- NovelWarGoals- by Jormarn -Done
- More Army Attachments - by Biggie - Done
- Stellaris Plus - Fortress II - by Xedrian -Done
- Stellaris Plus - Feed the Galaxy - by - Done (Taken Aspects only)
- Make Space(Governments) Great Again - by - Done
- Prepare for Ground Assault! - by Ventessel -Done
- Armies According to Ethos - by
- Tougher Primitives - By Starfoth The Burgundy Silk Rug - Done
- Stellaris Plus - Empire Trading Center - By Xedrian - Done (Modified it Extensively to avoid AI Loops)
- Planetary Rally Points - by - Done
- Extended Ship Components - by Grakl -Done
- Fixed Genetic Modification - by Sledjer - Done
- Expanded Spaceport - by Sotof -Done
- FTL Scout Probe - by Arcalane - Done
- Advanced Fleet Operations - by [FF]Shadowclaimer -Done
- Strategy Attachments - by - Done
- More Weapons and Components - by daz96050 -Done
- New Ship Classes & More - by CaptainX3 -Done
- New Ships & Realistics Ships - by Cybninja -Done
- The Grand Shipyard - by Bedurndurn -Done
- Better Warp [1.1.0] - by NakedChef - Done
- Dark Matter Components - by daz96050 - Done
- Galactic Governance - by Erfeo - Done
- Galactic Governments - by - Done
- Star Trek Anomalies - by - Done
- New Energy Source - by Tech N Gamer - Done
- Alliance Name List | Mass Effect Eternity - by ADirtySock -Done
- Ancient Ship Types - by Delincious -Done
- Expanded War Demands - by Mastec -Done (Tweaked extensively NovelWargoals was Base removed all duplications)
- Expanded War Demands - by Dr.Cthulhu -Done (Tweaked extensively NovelWargoals was Base removed all duplications)
- Fallen Empire Ship Types - by Delincious -Done
- Global Annihilation - by VonMourn -Done (Glassed was used as Base however included alot of elements not found in Glassed)
- Illegal A.I.liens - Purge Illegal Synthetics - by ZenthWolf -Done
- More War Demands - by NecroKaiser -Done (Tweaked extensively NovelWargoals was Base removed all duplications)
- Pirate Ship Types - by Delincious -Done (Ship and City Set Only)
- Playable Robots - by Delincious -Done (Ship and City Set Only)
- Mass Effect - Cerberus - by Yorkus -Done (Clothing Only)
- Mass Effect - Systems Alliance - by Yorkus -Done (Clothing Only)
- President Forever - by Lanfranc -Done (no way to manually switch of so will have it as a submod
- Robots Plus [WIP] - by Sangriacus - Done
- Exterminatus - by Major MacMillan -Done
- Psionic Ship Weapons - by Razashadow - Done
- New Republic Ships - BY Ezekiel Haze Ahi - Done
- Human Ship Retexture - by LordZarmack
- Turian Hierarchy - Mass Effect - by ara's Freezer -Done
- Consolidated Krogan Clans - Mass Effect - by K4RELS -Done
- Cylons - by Layberneth -Done
- Geth Race ENG - by Red Wing -Done
- Mass effect flags - by LordZarmack -Done
- Predators - by Layberneth -Done
- Salarian Union - Mass Effect - by Lara's Freezer -Done
- Slvrbuu's Stellaris Cheat Menu - by Silverbuu -Done
- Star Trek - Bolian Species - by walshicus -Done
- Star Trek - Trill Species - by walshicus -Done
- Star Wars: Twi'lek Species - by Aquarius -Done
- The Blorg - by Zoft -Done
- Mass Effect Races Mod - H4shX - Done
- Mass Effect Home Systems - by Gerishnakov
- Star Wars: Mirialan Species - by Aquarius
- Star Wars: Sith Empire - by Aquarius
- Star Wars: Zabrak Species - by
- Saa Heth Species - by Paradox
- Wookiee Race & Empire - Star Wars - by Mr. T-XP x64 Crosby Edition
- Mass Effect - Asari Species - by
- Complete Colors - by Delincious
- Improved Space Battles - Done
- Improved Space Battles Balance - Done
- Beautiful Battles - Done (Integrated some aspects ONLY)
- Starcraft Meets Stellaris - by Pumba - Done
2. To be Decided
- Auto improve buildings - by had
- Stargate Project - by (I like some functionality but will be included later)
- Star Trek - Cardassian Species - by walshicus
- SPQR Namelist - by Archangel
- Space Fox Dimorphism - by artifex
- Infective - Traits - by (I like it but until can find a way to stop Infections)
- Infected - by Pants_Doe -Done
3. Not Included - Duplication / Do not see a Need for it
- No Galactic Ambitions Survey Data - by odintge
- Natural Psychics - by Galle
- Wildbillhdmax01's New Backgrounds - by wildbillhdmax01
- xenobiologie - by jounk33
- Dreadnought V 1.2 - by Sesam
- 25 more reactors + new techs V2
- Roman Names List - by Gunth -Done (in my Mass Effect Races Mod in some Form)
- A More Perfect Union - by Lanfranc
- Asura - by Dragon Ferocity
- Riot Bio-Technology - by
- Expanded Colours [120 New Colours] - by Veegi -Done
- Asari - by Captain 'Murica -Done
- Imperial/Chiss Uniforms for Humans (Star Wars) - by
Changelog:
To be Updated once Release currently in Alpha
Images / Screenshots will be made available soon, im hoping by end of this week I can have the Mod up and running. I will also include a full list of what I did in the Mod as well.
If I left anyone out whom I owe thanks to please let me know.
Last edited:
- 5
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