It looks like Stellaris sometimes have a seg fault (here comes from the exception log) :
It comes after I've tried to modify some parts of the defines variables :
And here is the interesting log part :
It looks like the looks like parts of the defines file are quite buggy, or maybe I'm doing something completely wrong.
Maybe we can ask from Paradox a better doc about this file.
Code:
######## EXCEPTION: 0xC0000005 at address: 0x013F4FE3: ACCESS VIOLATION read attempt to address 0x00000000
Version: Unknown Version
06/07/16 01:13:15
It comes after I've tried to modify some parts of the defines variables :
Code:
NDefines.NCamera.SYSTEM_CAMERA_RESTRICT_EXTRA_SPACE = 1000.0,
-- NDefines.NGameplay.PLANET_ORBIT_DISTANCE = 5.0,
-- NDefines.NGameplay.PLANET_STATION_ORBIT_DISTANCE = 2.0,
NDefines.NGameplay.SYSTEM_OUTER_RADIUS_OFFSET = 600,
And here is the interesting log part :
Code:
[01:12:33][pdx_lua.cpp:145]:
LUA Error: [string "common/defines/naked_sun_defines.lua"]:4: unexpected symbol near '=' - no script source to reload
[01:12:33][defines.cpp:96]: An error occurred when loading defines in common/defines/naked_sun_defines.lua. Defines won't be updated.
It looks like the looks like parts of the defines file are quite buggy, or maybe I'm doing something completely wrong.
Maybe we can ask from Paradox a better doc about this file.
Attachments
Last edited: